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[TS] ISU 152 Tank Destroyer
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ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Thu Feb 02, 2012 12:40 pm    Post subject:  [TS] ISU 152 Tank Destroyer
Subject description: My first TS Unit!
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My first attempt to make a new unit for Tiberian Sun:



GDI design:


Icon:


INI:

Weapon:
Code:

[ISU]
Damage=150
ROF=110
Range=8
Projectile=Cannon
Speed=40
Warhead=AP
Report=120MMF
Anim=GUNFIRE
Bright=yes


Unit:
Code:

; ISU 152
[TNKDS]
Name=ISU 152
Category=AFV
TargetLaser=yes
Primary=ISU
Strength=800
CrateGoodie=yes
Armor=heavy
TechLevel=5
Sight=8
Speed=2
Owner=GDI
Cost=1700
Points=60
ROT=1
Crusher=yes
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=9
ZFudgeTunnel=15
Image=TNKDS
EliteAbilities=EXPLODES,SELF_HEAL
VeteranAbilities=FASTER,STRONGER
Prerequisite=TECH
NoMovingFire=yes
CloakingSpeed=5
CloakStop=no
ImmuneToVeins=no


Download:



isu152.zip
 Description:
Normal design VXL

Download
 Filename:  isu152.zip
 Filesize:  27.75 KB
 Downloaded:  296 Time(s)


isu152_gdi_design.zip
 Description:
GDI design VXL

Download
 Filename:  isu152_gdi_design.zip
 Filesize:  27.33 KB
 Downloaded:  275 Time(s)


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Last edited by ReFlex on Thu Feb 02, 2012 5:07 pm; edited 4 times in total

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Thu Feb 02, 2012 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks nice ingame, but IMO it'd be better to have it attached to the topic.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Feb 02, 2012 1:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad. The remap looks very good.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Feb 02, 2012 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nasty! Very Happy

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Thu Feb 02, 2012 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nasty !! Very Happy

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Feb 02, 2012 2:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Not bad. The remap looks very good.


I especially love the pink remap. Laughing

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ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Thu Feb 02, 2012 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the comments! Very Happy

I have added a GDI design of the tank.

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Last edited by ReFlex on Thu Feb 02, 2012 6:11 pm; edited 1 time in total

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Thu Feb 02, 2012 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I already got 2 tank destroyers but there can't be enough tanks! I will put it to good use. thx

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Thu Feb 02, 2012 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love it. I will say I put my vote in for spotlight. I always hate TS voxels for one reason or another, but this one unit just stands out as nothing but amazing.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Feb 02, 2012 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

For an ISU-152 it has an awful short barrel #Tongue

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ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Thu Feb 02, 2012 10:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not with the 152mm cannon: #Tongue


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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu Feb 02, 2012 11:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woo! Remap!

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Feb 03, 2012 12:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Where. Have. You. Been. Hiding!?

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Fri Feb 03, 2012 2:21 am    Post subject: Reply with quote  Mark this post and the followings unread

You know, this is actually exceptional. :p Even the pink one looks menacing.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Feb 06, 2012 7:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Excellent voxel.

Good, clean normals.
Good choice of colors
Clean texture makes it easy to see details
VERY good choice of unit.

TDs are very underrepresented in this community...
Soviet TDs basically not existent
Soviet historical TDs have never been done except for WW2 mods.


In short...I love it.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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LT.COL.Taquara
Vehicle Driver


Joined: 11 Feb 2012
Location: Gravataí,RS,Brasil

PostPosted: Sat Feb 11, 2012 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice work. can you make a RA2 version?

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ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Sat Feb 11, 2012 3:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have RA2 not installed, what's the difference to TS Voxel?

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Sat Feb 11, 2012 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Size, and palette..

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Sat Feb 11, 2012 11:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

The normals palette is bigger and more varied and more precise. I don't remember if the color palette is any different though and I don't know if the shading-in is any different. I think other people know better than me on this subject.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun Feb 12, 2012 12:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm thinking this as being a spotlight material, so what do you guys think?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Feb 12, 2012 12:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is unusually good for an all-remap voxel.

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ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Sun Feb 12, 2012 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

DonutArnold wrote:
I'm thinking this as being a spotlight material, so what do you guys think?


Please no, I will make a better one! #Crazy

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Sun Feb 12, 2012 2:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

in RA2 Size please, so it can be used for both

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Feb 12, 2012 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Heh, has a nice retro style, I like it a lot. Wouldn't suit RA2 at all though.

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