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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 04, 2012 11:38 am    Post subject: Cameos Galore! Reply with quote  Mark this post and the followings unread

Mostly Edits of Westwood Cameos...








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Last edited by Atomic_Noodles on Tue Apr 10, 2012 7:13 am; edited 3 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Apr 04, 2012 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd add some fluctuations to the colours. Also, eww, are you sure you want to use such bright colours on the turret? Not to mention the barrel will be difficult to distinguish from the black frame.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 04, 2012 12:40 pm    Post subject: Reply with quote  Mark this post and the followings unread



The Flags of the Subsides for the Original Three Sides.

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Last edited by Atomic_Noodles on Tue Apr 10, 2012 7:14 am; edited 2 times in total

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Apr 04, 2012 4:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are the ropes a different section? I see some overlapping issues.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Apr 04, 2012 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

You mean with the turret? Surely the turret always displays on top?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 04, 2012 10:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

freedom fighter wrote:
Are the ropes a different section? I see some overlapping issues.


OMG why didn't I think of that... Laughing

Its on the same section. So yeah its overlapped.

Though thats a problem with Turrets in General since they take precedence over the main body so the ropes will be covered up.



Here's another attempt with the ropes as Seperate Sections and positioned with HVA.

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Last edited by Atomic_Noodles on Thu Apr 05, 2012 2:02 pm; edited 1 time in total

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Apr 05, 2012 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Soviet Armored Lander - Slowest but toughest.



Allied Hydrofoil - Fastest but weakest.


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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Thu Apr 05, 2012 6:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Both of them are good Smile, try adding more shades to their hull..

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Apr 06, 2012 12:57 pm    Post subject: Reply with quote  Mark this post and the followings unread



Yuri Hover Transport.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Apr 06, 2012 1:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Needs a little bit more of detailing. Smile

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Apr 06, 2012 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Refresh it. :V Updated it with a new one now.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Apr 06, 2012 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

A damn well made trasnport just add more detail like krow said..

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Apr 06, 2012 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah needs a little more detail and such. I think the Yuri transport should look different though... the Allied style at least suited better IMO.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Fri Apr 06, 2012 10:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
OMG why didn't I think of that... Laughing

Its on the same section. So yeah its overlapped.

Though thats a problem with Turrets in General since they take precedence over the main body so the ropes will be covered up.



Here's another attempt with the ropes as Seperate Sections and positioned with HVA.

I like this. Very smooth and crisp, but not too much so. Wish I had a copy of this. xD

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Apr 07, 2012 10:41 am    Post subject: Reply with quote  Mark this post and the followings unread

A New Innovation in the Allies Anti-Air Defense.

The Hawk Nest is fitted with 3 White Hawk RoboJets. The White Hawk are specially designed to engage airborne targets and replaces the Patriot Missile & Aegis Cruiser (Hawk Cruiser) for the Eastern Front.



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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Apr 07, 2012 11:29 am    Post subject: Reply with quote  Mark this post and the followings unread

This idea i like Smile

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Apr 07, 2012 11:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Bu7loos wrote:
This idea i like Smile




Kirov Airship: FLIES! GET AWAY PESKY FLIES!!!

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Apr 07, 2012 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

make em bit more bigger..

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Apr 07, 2012 1:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

They're the Hexagon's in the Turret. So they're supposed to be tiny. They hover up a little bit then the wings unfurl from the sides.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Apr 07, 2012 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

but still they are tiner than their main turret Imo,But anyways it's up to you good job mate Very Happy

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Apr 08, 2012 3:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Each Hexagon is the individual Jet so yeah, they're supposed to be tiny. Rolling Eyes

This Better, I've added some detailing on the Roof of the Hulls on each of the Transports.

Yuri's Version now has Remapable Bits inside the Turbines, instead of the Soviet Turbine one.

The Center Part of where the Base is attached on the Soviet one now has Gray Colors instead of just leaving it unchanged from the Soviet Color.



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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Apr 08, 2012 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread

New Escavator Voxel. Will be replacing the Escavators in my Mod.




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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Apr 08, 2012 11:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Allies Anti-Air Defense cool!

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Lost Relic[game]

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Apr 08, 2012 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Replaces my Old Immolator Tank for the Psychic Enclave

Voxel View:


In-Game View:


The Scarab Tank are Former Initiates who can no longer fight due to severe injuries who volunteer to transplant their Brain into these Tanks. Much like their Infantry Brothers. The Scarab is able to project psychic bursts of flames. But obviously much more powerful due to the enhancements granted to them by the machinery.

Practice on Photoshop out of boredom... Laughing

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Apr 09, 2012 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice tank Very Happy

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon Apr 09, 2012 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice face. #Tongue

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interesting seeing your voxel work. They're still better than Aro's!

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue Apr 10, 2012 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Yet Another Rhino Tank remake...



With my own take, This one has a Mini Tesla Reactor on the back. Very Happy

Apocalypse Rising Render & the Mislabelled Allied One in the Installer Slides were a big help for the reference.

Edit:
2nd Attempt at the Tsunami Tank.



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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 11, 2012 3:23 am    Post subject: Tsunami Tank V2 Reply with quote  Mark this post and the followings unread

Finally got it to look much better... Very Happy

Wheels are now proper and much better details overall.



WIP of my Revoxelised Grand Cannon Turret. Consisting of Four Sections in a single Voxel.

Base (Finished)
Axle (Finished)
Turret (WIP)
Barrel (WIP)



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Martin Killer
Missile Trooper


Joined: 27 Nov 2005

PostPosted: Wed Apr 11, 2012 10:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Definitely much better Smile

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 11, 2012 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread



In-Game Version.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Wed Apr 11, 2012 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awsome grandcannon Very Happy , just adjust the turret correctly #Tongue

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Apr 12, 2012 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread



Another attempt this time with the Angled Turret.

Turret isn't actually done yet, just need to finish the "Turret" which attaches to the Barrel then It'll be fully working.



And progress on my remade IFV...

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Medalmonkey
Missile Trooper


Joined: 26 Nov 2003

PostPosted: Thu Apr 12, 2012 8:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome stuff all around! Smile

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Recently removed my stuff from PPM
You can find all of my old work, and all of my new work at my website.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Apr 12, 2012 11:57 pm    Post subject: Reply with quote  Mark this post and the followings unread



Redesigned IFV... along with Cameo.

Repair Arm now looks similar to the one in the Service Depot.

Remade the Missile Turret Version

Smoothed out the High Tech and Machine Gun Versions.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Apr 13, 2012 6:36 am    Post subject: Reply with quote  Mark this post and the followings unread

I think that the rocket version should have some longer barrels.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Apr 14, 2012 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

New Infantry I'm working on...





Finished its Directional and Deploy Frames.

Thanks to Raminator for his Vietnamese Soldier for the Hat.



New Slave Death Anim to go with the Paratrooper Logic for suicide slaves. (Exploding Slave Collars)



Finally got it out of my System. The Jet Tengu from Red Alert 3, in Allied Scheme.



Yuri Grinder Tank (Oversized Lasher Tank Chassis)

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Apr 16, 2012 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

vietnamese hat yeah yeah yeah #Tongue

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just a simple logo by bricks @ raminator, on Flickr

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue Apr 17, 2012 7:28 am    Post subject: Jet Tengu! Reply with quote  Mark this post and the followings unread

WIP of my new unique Infantry* for the Eastern Front. Mecha/Jet Tengu.

Think of them as Powered Armor...

If my plan goes according to plan. The Jet Tengu normally cannot land much like rocketeers. They can deploy on the ground to transform into a powerful firing turret.

*If I can get them to deploy properly as infantry then it'll be infantry if not... it'll be a Flying Tick Tank/Allied Siege Chopper



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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Apr 18, 2012 1:52 pm    Post subject: Reply with quote  Mark this post and the followings unread



Credits to Mevitar for original Voxel. Still working on its Turret (Which pops up from the Top)

Unlike other Gatling Units, the Reaper instead spins up the guns while idle allowing it to simply flip open the roof when a target is found and allowing it to shoot at max effect.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Apr 20, 2012 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread



Turret of my redone Gatling Tank.

Question... should I just make it a fixed Turret Unit or make it a Tank with a Turret (The Image above will be its Turret)

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Apr 20, 2012 1:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Definitely with turret.

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Fri Apr 20, 2012 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

That turret is sweet. I hope you setup the offset so it turns properly. I'm impressed by your work, Atomic_Noodles. Smile

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Apr 23, 2012 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread



New Cameo for the Virus, with human skin tones,hair & fingerless gloves for my Hero(ine) Unit

Yet another SHP Attempt... still doing the Jumpsuit engineer and Tank Buster but taking a break from those two... Laughing

A Mutant Crow which could go well as a Scout Infantry for Yuri. Originally a Flying "Background" Animal from Star Wars Galactic Battlegrounds, Much like the flying Hawk in Age of Empires 2...



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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Apr 26, 2012 2:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Behold the new Riptide IFV

Will need to totally redesign the Machine Gun & High-Tech Turrets since they look too out of place for this one now.



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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Thu Apr 26, 2012 6:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Again, the rockets DO NOT look properly made. They look out of proportions, smaller and longer would be better.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Apr 26, 2012 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
Again, the rockets DO NOT look properly made. They look out of proportions, smaller and longer would be better.


That's the same rockets... Of course it still looks out of place. I'll be redoing all of it's turrets anyway.

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Fri Apr 27, 2012 5:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Rockets look fine to me if you just lower them some. They look a bit wonky so high up, but that could easily be fixed.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Apr 27, 2012 6:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles, hehe I made recolored gattling tank icon long time too
http://www.ppmsite.com/forum/viewtopic.php?t=30740

Anyway, man I am just amazed, I do not know what to say. You did awesome job here.
My favorite work of you is that Yuri bust head! I hope it will be for download soon.
Also, Yuri Scarab tank is awesome too.
And those flies!
You know, about them, they remind me of aircrafts of planetary assault carrier from C&C3!
here is idea for you: make some vehicle that serves as ground aircraft carrier for Yuri. So when order to attack, i releases few of those robotic ,,flies"

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Apr 27, 2012 10:06 am    Post subject: Reply with quote  Mark this post and the followings unread

I'll be putting the Overlord up for Public within the Weekend or so since I'll be redoing one starting from scratch this time. Since the one I had made was a heavily edited version of the Yuri Moai Head. The New one will utilize ChargeTurret to make it look like its charging its mouth laser. And will be slightly smaller.

I never really was a fan of Tilted Turrets to be honest... they take forever to get right. :V

I still have the other one with a angled one put up as the Turret for the Outpost so its all good. Very Happy

Again... another problem with Turrets is how they overlap with bodies so I can't do anything for the NW-N-NE Directions unless I move the turret to the Hood on the Front.



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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Apr 27, 2012 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hehe but leave same size of head...
However, I do not think that its necessary to make new one from scratch, this one is amazing aswell!
You should also try to make some flying saucer for Yuri.

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