Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Nov 02, 2003 2:46 am Post subject:
Project New Tiberia Age Screenshots
Project: New Tiberia Age is composed of 3 sides: deGeneration, Evolution and NewTiberiaAge. Note: Click in the pictures for full size.
The side above is the deGeneration which replaces the GDI in the game. deGeneration has a huge ammount of long ranged, but slow firing units. It also uses the traditional GDI superweapons and aircraft. This side seems to be umballanced in regards to visceroids, which is extremely cheap and extremely efficient for its price.
The side above is the Evolution. Composed mainly of robotic units, this side replaces Nod. When playing against this side, pay an special attention for Cyborg Commando as it seems to be a way stronger than any other unit around, but still not hard to be killed. This side uses the traditional superweapons and aircraft from Nod.
New Tiberia Age is the newest side and it consist of mutant units and technology. It also has 2 ion cannon shooters which deserve special attention when you play against them. They have a completely new tech tree and many completely new structures, but not a single superweapon... but with a mobile ion cannon launcher, who needs a superweapon? Last edited by Banshee on Wed Sep 18, 2013 5:00 pm; edited 5 times in total QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon May 24, 2004 9:59 pm Post subject:
Thanks for warning me! I forgot to update the links above... so... it's fixed now . Enjoy it and enjoy the mod, but send some feedback of what could improve in this mod . _________________
Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now! QUICK_EDIT
i dont mean to be a crouch but it looks like all you did was add some things to TSun, but other than that......Looks good! _________________ I MAKE :
MAPS FOR CNC GAMES
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Jul 30, 2004 12:09 am Post subject:
this mod is no longer being worked on. The forum exists because it's technically finished. In reality, there are still some work to be done and anyone can do it as long as Dragon Stein Cole gets credited. The mod is open source. _________________
Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now! QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Tue Sep 06, 2005 4:02 pm Post subject:
Ow man... that one building has black edges... don't antialias when rendering stuff that will be on transparent background! _________________ QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Sep 06, 2005 7:26 pm Post subject:
This mod is currently open source. It can be worked on and patched by anyone. Make sure that Dragon Stein Cole is properly credited for his work. _________________
Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now! QUICK_EDIT
Joined: 30 Aug 2005 Location: Taking up space inside the TibWeb server
Posted: Sun Oct 02, 2005 7:39 pm Post subject:
sounds good to me. Ummm, we sorta need to coordinate efforts so we'll know who's doing what and when, so post your current job(s) in the "THIS MOD UNDER NEW MANAGEMENT" thread. Note that if someone else is doing the same job as you, do it anyway. You can also e-mail me and (if there is more than me and Gosho) each other with suggestions. Note that I will rarely be able to post on weekends, but frequently on weekdays. Note that for leadership purposes myself and CCCP Gosho have equal authority, and that the entire mod team will decide as a group what goes in the mod and what doesn't (via e-mail or in the forum itself). Let's not let this mod die again. _________________ This mod is dead!
Hey i have voxels i made that will be pretty good (in my opinion) for
NewTiberiaAge
But i dont know how to convert the voxel fies to HVA or INI files... So right now i would be SO thankfull if anyone could send me a link to my E-Mail or even here... thanks alot QUICK_EDIT
First off. Look at the post above you its from 2005. so plz dont post at least a month old topics unless you got some really important to say.
and for your .hva look on front page of site had all tools you will need.
and for the .ini files thats the easy part. just make entrys in rules and art.ini files. QUICK_EDIT
Thats cheap considering we have just finished flaming you for what you do, you realy are no better and your even worse for being such a Ztyper to this new guy, your post both unnecessary and reduculious. I thought we told you th STFU unless you have something useful to say. Also No one important had an important reason to post so again i say STFU entirely, can someone ban this dude.
@ No one important
Welcome to ppm, yeah its a good idea to look at post dates before you post but you had a good reason to. It's probably best to show you work to the rest of the community first then suggest mod enhancements later, like suitable voxels. Also abit of advice, change your name so your are someone important and easily identifiable, theres nothing worse than taking a leaf out of professional_n00b's books.
Dont mind about professional_n00b he is just a Ztyper who knows nothing about what he says and has been an all round pain in the ass for all of us. QUICK_EDIT
Dude what Have I done?? I havn't done anything to anyone.
Plus I wasnt trying to be rude or mean. I was just trying to help. Sorry if it sounded like I was being rude.
btw whats a ztyper? QUICK_EDIT
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