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No Name for this map v1.3 (2-4)
Moderators: Global Moderators, Tiberian Sun Moderators
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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Tue Nov 04, 2003 6:04 am    Post subject:  No Name for this map v1.3 (2-4) Reply with quote  Mark this post and the followings unread

Well here you go... Have fun

No mods. One trigger (droppods don't like me and wouldn't work so I took them out)



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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue Nov 04, 2003 7:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

that looks pretty good
you got any ingame shots (i havent got TS nor FinalSun on this comp)

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Nov 04, 2003 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes and you notice those patches of BLUE tiberium that he uses there...

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue Nov 04, 2003 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

The preview looks really good, i'll download it now and see what it is for real Wink

And Terror, you probably know that blue tib appears BLACK on FinalSun-made previews.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Nov 04, 2003 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea i know

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Wed Nov 05, 2003 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

finalsun is messed up for me green tiberium is red... I don't think I have any mods activated but who knows... and yeah... I've got some screenshots from the map... but they aren't of the map they are erm... screenshots of the game...

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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Wed Nov 05, 2003 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes it's red for me too... annoying to say the least..

and what do you mean with the last phrase?

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Wed Nov 05, 2003 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

check the map for [tiberium](what it is called in the rules.ini) when looking into it with wordpad

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 05, 2003 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

it also looks red here... I thought it was something from TSTW or TSR that I forgot to remove, but after reading this topic, I am really sure it's Finalsun...

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Nov 05, 2003 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

ummm it only looks red in finalsun, not ingame.

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Wed Nov 05, 2003 5:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

it isnt red 4 me because i have the latest version. it was red b4 when i had an earlier version

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Wed Nov 05, 2003 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

that reminds me: get the latest version...

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Tiberian Station
Image guy on the Dune Sun\
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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Thu Nov 06, 2003 5:40 am    Post subject: Reply with quote  Mark this post and the followings unread

The DvD wrote:
and what do you mean with the last phrase?


oy... SMIFFGIG asked for some screenshots of the map cuz he doesn't have TS installed on the computer he is using...

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Thu Nov 06, 2003 10:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Isn't the latest version 1.1?

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Fri Nov 07, 2003 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

1.01 ent it

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krnyoshi
Cyborg Engineer


Joined: 22 Nov 2003
Location: California

PostPosted: Fri Dec 19, 2003 6:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

For me to get rid of red tiberium from FS v1.01 is to put ur colors into True Color (32-bit). I think that's what settings I used for my resolution.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Dec 22, 2003 1:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Congrats! This map has been spotlighted!

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Mon Dec 22, 2003 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Btw, tiberium is red in finalsun because the SHP itself is, it's remappable, that's how you get different colours ingame

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Mon Dec 22, 2003 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
Congrats! This map has been spotlighted!


Finally something on-topic... thanks Banshee!

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Wess
TS Mapping GOD


Joined: 13 Nov 2003
Location: Belgium, FL

PostPosted: Tue Dec 23, 2003 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks nice Wink ...downloading...
i'll be back Cool

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Wess
TS Mapping GOD


Joined: 13 Nov 2003
Location: Belgium, FL

PostPosted: Wed Dec 24, 2003 3:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

im back Very Happy

looks nice butt it needs some detail if u ask me.
the river duzz not look good to me it needs more detail.

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Sat Jan 03, 2004 7:35 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah... usually, I don't have very much detail i my maps, but i pump them full of triggers (can anyone recall my counterstrike RA2 map?) I had a lot of trouble with the triggers on this map and had to remove them...

the river looks ultra crappy, I just like having water in a map so i added it, maby I shouldn't have....

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Sat Jan 03, 2004 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread

i spend 3 months and make a detailed map with triggers *cough* gdiatoc.map *cough*

havent had a change to try it yet, ive been busy with my map

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