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What's your favourite unit from Red Alert (1)?
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Sep 05, 2002 4:57 am    Post subject:  What's your favourite unit from Red Alert (1)? Reply with quote  Mark this post and the followings unread

Oh man, it's hard to decide... let's see, the Mammoth Tank (rocks again), V2 Rocket, Cruiser also rocks (but it's a bit too strong Oops!)...

From Aftermath, the Tesla Tank, Missile Submarine, Chrono Tank and Mad Tank also rocks! Mr. Green Mr. GreenMr. Green

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Thu Sep 05, 2002 5:30 am    Post subject: Reply with quote  Mark this post and the followings unread

I would have to say those long range missle subs! those things haul ass, and destroy bases ssssssoooo quick. I also like the demo truck, what could be better than a nuke on wheels?

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Tapek
Guest




PostPosted: Thu Sep 05, 2002 5:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Westwood unbalanced RA SOOO much with those expansions. The allies lost their ONLY advantage, that being effective long range warfare, with the introduction of the Missile Sub, which was cheaper, faster, and more effective than the Cruiser.

Cruiser's still my fav unit though Smile

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Thu Sep 05, 2002 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Build a Naval Yard and 10 cruisers, and anyone DUMB enough to build near the water gets blown to hell Smile

As for Aftermath, most DEFINATELY the M.A.D. tank. A bunch of those were mass destriction if placed near the enemy base.

Also, I like the Allied Radar Jammer. 'twas fun to jam the enemy radar when your units left your base to attack them, or just when nothing was happening so you could freak them out Smile

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Eternal2u
Missile Trooper


Joined: 01 Sep 2002
Location: New Orlenas La.

PostPosted: Mon Sep 09, 2002 8:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

i must say the mammy tank ownZ all on all CnC games that has one Wink

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Chronosfera
Civilian


Joined: 16 Nov 2002

PostPosted: Mon Nov 18, 2002 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yea the MAD tank was mad ... hehe
3 tanks take out 1 whole player's life #Tongue

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Mon Nov 18, 2002 8:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I had so much fun killing Dinos with the Mammoth in TD Smile

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Tue Nov 19, 2002 12:51 am    Post subject: Reply with quote  Mark this post and the followings unread

The mammoth tank is like a tradition in Command & Conquer games... sort of stopped by RA2 but there was the Apocalypse instead... Someone should make a Mammoth for RA2...It really got switched between the teams though... C&C:Good team, RA: Bad team, TS: Secret unit, RA2: Bad team. I use good and bad loosely because whether the team is good or bad depends on your POV but bad here is the red team.

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Tue Nov 19, 2002 5:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yea. In RA2, WW kinda made it look like the Soviets were complete asshats. Same with Nod in TS. I hope they don't do the same to the Chinese and Terrorists in Generals, or it'll be time to get out my bashing stick and fly to their head office Smile

Was there actually any way to get a Mammoth in TS? Or was that only by editing the Rules?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 20, 2002 2:20 am    Post subject: Reply with quote  Mark this post and the followings unread

They will make Chinese and Terrorists looks like an asshats in Generals, Kane. Expect that and book your flight.

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Wed Nov 20, 2002 5:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Was there actually any way to get a Mammoth in TS? Or was that only by editing the Rules?


Their was one way, I think I remember getting it a couple of times in a crate.

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Wed Nov 20, 2002 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, I'm hoping WW will redeem themselves. The Chinese look pretty damn badass, with the Hacker character (IT'S ABOUT TIME, JACKASSES! EVERY WAR THESE DAYS HAS TECHNICAL EXPERTS AND "Communications Engineers"!), but maybe it's just wishful thinking...

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Wed Nov 20, 2002 11:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

The mammoth tank in TS was in a GDI mission... Or maybe it was Nod...

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sun Nov 24, 2002 5:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

My favorite units in RA1 are Phase Transport and Helicarrier, which were only in rules (techlevel=-1), but they were great with techlevel=10

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over6lord
Civilian


Joined: 24 Nov 2002

PostPosted: Sun Nov 24, 2002 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

my favorite unit in ra1 was the v2 missile launcher Twisted Evil or the destroyer on the allies

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Nov 24, 2002 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

v2 missile launcher really rocks, but I dont really think Destroyer is that good, Cruiser is better Wink

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Mon Nov 25, 2002 2:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Helicarrier r0xx0rs j00r b0xx0rs Smile

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Sat Nov 30, 2002 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

I would have mentioned cruisers for my favorite unit, only if it were more acurate. It couldnt hit anything that moved!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Nov 30, 2002 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

yea, but it destroys the whole enemy town.

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Mon Dec 02, 2002 5:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Me and my Dad used to play TD a lot, and he loved ships, so he'd build near the water and all you'd be able to hear would be:

*boom boom boom* ......... *BLAMMO SMASH CRACK CRUMPLE SPLAT SMASH BOOOOOOOM*
*base is reduced to a pile of burning rubble*

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Tue Dec 03, 2002 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok hold up a second... I was aware that TD was the first C&C game from the TIberia series. Is TD, Ra1? I dunno im confused now

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Tue Dec 03, 2002 10:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

OOPS! I meant RA1 @.@

TD was first, gamewise. RA1 was in the same universe, but took place BEFORE TD, when Kane was just getting his start on taking over the world.

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Wed Dec 04, 2002 12:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah... Kane should have played a bigger part in RA1.

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Wed Dec 04, 2002 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually, it makes sense. Kane couldn't really go around PUBLICALLY kicking Stalin in the ass with a pair of Doc Martins... I mean, he had no army yet. What he did with the whole assassinating Stalin thing was to set in motion the events that started TD.

TD was really Kane's game. I mean, TS and RA1 had Kane in them, but he was sorta a supporting cast member. He was there to make the story make sense, or in the case of TS, to make the game able to have the "Command and Conquer" title (Which WW doesn't care about anymore, after RA2 #Tongue). TD was ALL about Kane. He shows up in your briefings and mocks you, he personally appears all over the place, he talks about dinosaurs, then he calls Mobius the apt name of "Deranged Maniac." Not to mention splattering Seth's brains all over the wall, an event I personally still cherish as a momentous event in C&C history Smile. Though, it'd be interesting to see how a RA1 with lots of Kaney Goodness would play out, since he's really a big catalyst for stories.

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Coffee
Civilian


Joined: 08 Dec 2002

PostPosted: Sun Dec 08, 2002 6:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Mad Tank is the best unit i've heard of in RA1:Aftermath. a peek at Aftrmath.ini:


[Aftermath]
MTankDistance=100
QuakeUnitDamage=45%
QuakeBuildingDamage=40%
QuakeInfantryDamage=0
QuakeDelay=120
CarrierLaunchDelay=30
ChronoTankDuration=.03


that is the section i altered to make the Mad Tank's range weapon will be felt throughout the map. the Quake entries does explain for itself. the CarrierLaunchDelay entry is for the HeliCarrier, a hidden unit in RA1:Aftermath. the ChronoTankDuration is for the charging time for chronoshift for Chrono Tank and it is expressed in seconds.


the Missile Sub is also the Soviet's naval unit to counter the naval Allies' tough Allied Cruiser

the Mechanic too! was great. it was for the counter act the effects of the consistent M.A.D Tank deployment in the RA1:Aftermath mission called "Absolut M.A.Dness" Very Happy

the Stealth Tank or the Phase Tank is also good. an apc with a turret of destroyer that fires APTusk missiles like the chrono tank. it is also available in a mission where Volkov stole it from the Allies as a gift for Stalin and in another mission you will test drive the Phase Transport and destroy the Allied Tech Center and the Chronosphere. and Missile Subs will come as additional demolition reinforcements. Very Happy

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One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Mon Dec 09, 2002 11:12 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm gonna be different and say the Heavy Tank, my reasons? It has the same weapon as the Mammoth (no mammoth tusks admittedly), but its faster and cheaper. You can make a big group of these a lot quicker than you can make a decent sized group of mammoths and if you've got some anti infantry backup (like tesla tanks on aftermath) then you're walking (or should that be driving?) easy

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Dec 09, 2002 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I really must agree that you have a good point in it, One Of a Kind. Good players must have good weapons in good numbers and in this case, Heavy Tank does really have a better cost/benefit than Mammoth Tank. Mammoth Tank might even defend air, but the enemy base does not fly, so since Heavy Tank is much cheaper and has the same weapon (even with lower strength), it becomes a better option for players, because of rthe higher numbers of it used in a small period of time..

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Tue Dec 10, 2002 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually they do not have the same weapon. Mammoth tank has 120mm cannons and Heavy Tank has 90mm cannons. Supposedly. Anyway, the 90mms are weaker and don't shoot as far (I think... It's been a while since I was in RA1's rules.ini).

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Dec 11, 2002 2:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, you're right. But, Heavy Tank's weapon is still quite effective against buildings and vehicles...

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One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Wed Dec 11, 2002 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fair point on the weapon Deathray, but you've got to admit that people don't consider range all that often unless the unit is specifically for long range strikes (such as the V2) and if you have a big enough group of units then you don't really notice the damage each individual unit is doing. So its offical, the Heavy Tank owns the mammoth (although even i'll admit that if you've got a good enough economy and enough war factories then the mammoth is a much better prospect)!!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Dec 11, 2002 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

3 heavy tanks are cheaper and (a bit) better than 2 mammoth tanks.

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curlupanddie
Combat Engineer


Joined: 01 Jan 2003
Location: USA

PostPosted: Thu Jan 02, 2003 12:10 am    Post subject: Reply with quote  Mark this post and the followings unread

missle sub or a bunch of infentry and medics

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Thu Jan 02, 2003 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

..................omg i cant believe ne1 didnt say Tanya, she was my fav and tesla in the addons

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Thu Jan 02, 2003 5:28 am    Post subject: Reply with quote  Mark this post and the followings unread

ra1, umm, what did i like, for aftermath is was telsa tanks, but for ra1 by itself, umm, eather the spy or umm, the wtf was it called, the yak i think, the strafing plane, that thing was dope as hell. And demo trucks, hell ya,

like i think patton said "the object of war is not to die for your country, but to make the other sun of a bitch to die for his"



I think the first game i play when the comp starts working again will be hl or ra1

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jan 02, 2003 5:45 am    Post subject: Reply with quote  Mark this post and the followings unread

infantry with medics covered by missile subs are a quite interesting strategy... but a demo truck can blow most of them if well used (= not used in your own base Wink).

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UmmErrKane
Megalomaniac


Joined: 14 Aug 2002
Location: Nova Scotia, Canada

PostPosted: Sun Jan 05, 2003 2:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Tanya was pretty badass. I liked anything aircraft, though. Can't beat planes Smile

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Guest





PostPosted: Fri Jan 10, 2003 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

air: chinook
infantery: tanya
vehicule: a group of mig Twisted Evil
naval: cruiser (rock baby ! )

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kopaka649
Energy Commando


Joined: 02 Jan 2003
Location: Earth...

PostPosted: Sun Jan 19, 2003 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

ground: mammoth tank
sub: missle sub, cruiser

air: mig

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Thu Apr 03, 2003 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rocket soldiers combined with the Ultimate tank MEDIUM!
b.t.w the allies were to good in ra1

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One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Fri Apr 04, 2003 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Nah, the Soviets were always better. The only thing they were worse with was the naval power in RA1 but when Aftermath came along they were given the missile sub and so the soviets have better everything.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Fri Apr 04, 2003 9:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Soviets are so SLLLLLLLLOOOOOOOOOOOOOOOOOWWWWWWWWWWW my light tanks can kil a mammoth without getting hurt and a heavy tank is to expensive for a basic tank Exclamation !

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Apr 04, 2003 7:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

slow, but have a great resistence... if you use a bunch of light tanks in one heavy tank, you can kill it easily and maybe one light tank goes to yellow life bar, but try beating a huge group of them... you will need an extremely huge of light tank to beat 20 heavy tanks...

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Fri Apr 04, 2003 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

you forgot about rocket soldiers banshee................................

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Fri Apr 04, 2003 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd say a chrono tank or cruiser are my fav's I dont like tanya cause shes got that annoying voice.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Wed Aug 20, 2003 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
3 heavy tanks are cheaper and (a bit) better than 2 mammoth tanks.


but 2 mammoths kill more nasty infantry then 3 heavys

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Thu Aug 28, 2003 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

The only problem with infantry is that theyr'e so squishy, a heavy could just plow right through them and make roadkill.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Fri Aug 29, 2003 10:16 am    Post subject: Reply with quote  Mark this post and the followings unread

press x they scatter it is a bit micro but u will get the hang of it

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DeeZeL
Cyborg Firebomber


Joined: 10 Jun 2003
Location: Egypt

PostPosted: Mon Sep 01, 2003 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

i liked anything with the 'Tesla' in it in ra1 Smile

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Mon Sep 01, 2003 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

does that also include the shock trooper?

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sat Oct 11, 2003 8:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

The tesla tank 0wned! 10 or 12 of them were lethal, especially if they were Allies. They could et through them because they had lighter armour and defences couldn;t reach. Plus they jammed radar at the same time!

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