Posted: Sat Apr 28, 2012 6:47 am Post subject:
.vxl(s) and .hva(s) not showing up in YR
Subject description: Localmd.mix or ecachemdxx.mix doesn't solve it
This is kind of strange, but it's happening to me. The medusa.vxl/.hva is not showing in-game. It shows the old one and I don't like the old one. I cannot add any new .vxl(s) or .hva(s) until it starts working. I put them in ecachemd12.mix and in localmd.mix but it doesn't change. Am I missing a step or just making a mistake? QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sat Apr 28, 2012 7:50 am Post subject:
Yes, you are doing a mistake, vxls-hvas need to be placed into expandmds instead of ecaches to override existing ones. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
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