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Twisted Insurrection June/July Update
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Jul 04, 2012 11:10 pm    Post subject:  Twisted Insurrection June/July Update
Subject description: Public Beta 4 is drawing ever closer!
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Greetings Twisted Insurrection fans, staff, watchers, lovers, haters etc.
As I am sure you are aware, Twisted Insurrection has been quiet on the Public Front for the past couple of months, but I assure you that it has not been due-to laziness! Myself (Aro) and the rest of the staff members have all been busy with our lives so we won't go into detail and boring you with our reality issues, instead, I'll get straight to the good news.

There have already just over 200 lines in the changelog since the Re-Issue of Public Beta 3 and there are several more changes to come, at this moment in time those changes consist of additional maps, balance fixes, generic code changes, new units/roles, additional campaign missions, additions to the soundtrack, bug fixes and various other changes all brought upon us by online beta testing. Thanks to the extensive testing and blast of activity, Twisted Insurrection Public Beta 4 is just around the corner!
Myself and Q45 have been working extremely hard on the campaign and GDI/Nod Challenge modes and at the rate things are going, I am pleased to inform you that the TI Nod campaign should be complete and finalized by Public Beta 4!

Public Beta 4 as a whole will aim to bring Twisted Insurrection much closer to completion (Well, yeah...) and even though there are still a lot of image placeholders at this moment in time, things are definitely looking a lot brighter than they did in the previous betas. One of the major changes which I am sure many of you (if not all of you) will be happy to know about is that the Twisted Intelligence (our fancy and creative name for the AI) has been revamped vastly and is no longer the come-down of Twisted Insurrection skirmish modes. While it still needs a lot of work to be perfected, it is already very playable and much more enjoyable than the absurdly overpowered Twisted Intelligence in the Re-Issue of Public Beta 3.



Twisted Insurrection features several new mutations which have never been explained with a backstory up until now. Twisted Insurrection Public Beta 4 will also feature several new mutations! A thread has been posted recently which explains the back-story to these mutations and shows off their new images nicely, check it out here.

Along with all the other updates and changes coming in Public Beta 4, Twisted Insurrection will now also feature a Launcher, made and customized by Rampastring for Twisted Insurrection following the Dawn of the Tiberium Age Launcher.



The new Twisted Insurrection launcher will make online playability much easier along with several features that will help improve the general ingame performance for many people (if not everybody). It will also feature an updates option which will allow people to search for any updates (manually or automatically via the launcher itself) to the Public Beta without anybody having to visit the forums or the Twisted Insurrection website.
Special thanks to Rampastring, Bittah Commander, Nyerguds and The Dawn of the Tiberium Age for supplying us with this fantastic addition.

Twisted Insurrection Public Beta 4 will feature over 100 multiplayer maps, all of which have a unique gameplay style of their own (All maps currently made can be viewed in the Map Forum). Some of the maps are also remakes of ones you can play in your other favorite Command & Conquer games, including Red Alert 2, Tiberium Wars and Generals. If you would like to request a map to become Twisted, don't hesitate to post a request in this thread!

In addion to everything else and the vast improvement in quality over the years and months, we have also started replacing the older and lower quality tracks from the Twisted Insurrection OST. One of the new tracks which will be featured in Public Beta 4 is a remake of the original TI track, Despair. Head over to our YouTube channel and don't forget to Subscribe!





And that is all for now. Be sure to keep your eyes peeled for future updates and the upcoming Public Beta 4, It's not very far away now! Our main goal is to finalize at least one of the campaigns now that the mission launching issue (another problem fixed since the Re-Issue of Public Beta 3) has been fixed. The campaign that will be finalized first will be the Nod campaign as it is closest to completion and Q45 (one of our very talented mappers) has estimated completion in just a few months time!

Twisted Insurrection will never die!

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