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Death From Above [2]
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Jul 17, 2012 3:48 pm    Post subject:  Death From Above [2] Reply with quote  Mark this post and the followings unread


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DMAN
Light Infantry


Joined: 06 Jul 2012
Location: US

PostPosted: Tue Jul 17, 2012 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does this map have frequent meteor showers or/and ion storms?

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Q45
Tiberian Fiend


Joined: 28 Feb 2009
Location: Tampere, Finland

PostPosted: Tue Jul 17, 2012 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nope, neither of those. Could be added though?

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue Jul 17, 2012 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a lonely map :'( Crying or Very sad

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Ferrados
Medic


Joined: 29 Aug 2010
Location: The Netherlands

PostPosted: Tue Jul 17, 2012 10:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the design a lot, but I'm just not a fan of those "race to the objective" maps. It seems that whoever gains control of the base first, wins.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Tue Jul 17, 2012 10:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

IMO your minimaps have the tendency to look a bit blurry. If you mess around with the smart sharpening settings a bit more, you can can get better results.
In the image below I use a sharpening value of 400% and a radius of 0,4 for instance, which already looks a lot less blurry without looking too sharp.

The sharpening value and radius to use generally depend on the size of the map (the bigger the map, the lower the ratio should be for example), so you usually have to play around with them a bit until you get something that looks right.



Death-From-Above.png
 Description:
Sharpening Value: 400%
Radius: 0,3%
 Filesize:  115.57 KB
 Viewed:  2573 Time(s)

Death-From-Above.png



Death-From-Above.png
 Description:
Sharpening value: 400%
Radius: 0,4%
 Filesize:  112.39 KB
 Viewed:  2614 Time(s)

Death-From-Above.png



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Last edited by Bittah Commander on Wed Jul 18, 2012 12:52 am; edited 1 time in total

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DMAN
Light Infantry


Joined: 06 Jul 2012
Location: US

PostPosted: Tue Jul 17, 2012 10:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

The maps fine without the Ion storms and meteor showers I was just wondering if either one of those showed up since the maps name is Death From Above,but I know see that's called that because of the large airstrip in the middle of the map.

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