Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Aug 21, 2012 6:08 am Post subject:
EA_CIRE's comments on lack of single player and pay2win.
Subject description: And single player campaigns are a possibility.
The announcement of the new Command & Conquer game as free to play has risen a legion of speculation about how the Free To Play approach would monetize and, as a consequence, complaints based on this speculation. It' a bit early to complain at that, since even EA representatives are not sure how this system will work once the game releases. EA_CIRE has been trying to tone down the fire with the words below:
Quote:
Hey,
I took the time to read your feedback carefully. Actually it wasn’t a surprise for me to see the two major complaints being lack of Single Player and Pay2Win. But there also is some misunderstanding out there that I want to resolve.
First of all, the new Command & Conquer will be a full client Frostbite 2 experience, bringing you the same visual DX11 experience you expected from Generals 2. I read quite a few comments of people spreading the news like it has been transformed into a browser game, which is obviously not true.
Next, Singleplayer – Your voices definitely have been heard. What the exact result will be down the road is not up to me. But you should consider that this platform is an ongoing service with continuous support and addition of content that the players want. Because that’s a main success criteria for a Free to Play game – You need to make and support a game, that people want to play.
And last but not least, something that makes me a little bit upset is how people are actually talking about the Free to Play monetization. Most people automatically set F2P equal to pay2win. JVC said in a recent interview with PCGamer, that we’re looking into bringing the competitive scene back to Command & Conquer. There are very successful Free to Play games out there, that also focus on eSports. And those are far away from being a pay2win game.
All those points are something to consider when moving forward with your argumentation on why everything is bad around the new direction!
As a C&C fan, I trully hope they do not sell units, factions or any item that may affect the ballance of the game. I think they could rely on selling campaigns and game modes, as the interview from PC Gamer says. Unfortunately, past experiences from EA and its constant demand for profits makes me very skeptical about this free to play model.
As a webmaster of a site that relies on modding, this new game may only serve as inspiration and, perhaps, fun in the free time. Frostbite won't be moddable and, in my case, I still prefer using Windows XP (runs much faster here than any newer windows), so I won't be able to run this game either, although my laptop may be able to run it in the lowest settings.
What do you think of it? Share your thoughts with us! QUICK_EDIT
meh, if they want to go to the competitive route it's a must not to be able to buy advances over the other, if that was the case and it comes to light that they even slowly later on go into this direction, they piss off everyone if this is supposed to be e-sports, i seriously hope it's just about customization in graphics. IF this is coming out as a good competitive game without any kind of pay2win system, they're taking again a greater risk than releasing a retail title.
Banshee, better keep that note as screenshot, i want to re-read that if its bullshit in the end
As long as everything is in there a cnc title should basically have in "Generals" terms it may be allright and worth a try and we'll see. Fingers crossed.
Edit: in this case , the ideal method would rather be maybe a monthly subscription fee to stay competitive, but that'll only work with a great crowd of players. I can't imagine that EA could develop and throw this out for free and making money on Bacon skins. _________________ Hydraw Art on Facebook QUICK_EDIT
Honestly I think the best way they could do it is just making all content also purchasable with the in-game currency.that way, you can also have another choice of grinding for it.
Other things I could assume...
Maps
Alternate Taunt Voices (Kinda like how Red Alert 2 has different Taunts for each side)
Alternate EVA Voices _________________ ~ Excelsior ~ QUICK_EDIT
C&C series is going to die after this. Just watch and see!
The rushed games of the past and especially C&C4 already pretty much killed the interest in new C&C games. I'd say that instead of killing C&C, this new game is trying to resurrect it. Also, if it fails, it still won't turn off all of the WW C&C fans who are still around. So it can't kill C&C entirely.
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Tue Aug 21, 2012 4:40 pm Post subject:
If they bring back China or a similar army then I might give it a shot. That, or come up with a very, very, VERY good backstory why China is suddenly history (and I ain't taking the Timetravel crap again).
CHINA WAS ERASED BY EINSTEIN ON ACCIDENT. Mao Zedong? Who dat? It's a big fuckin' ocean between Mongolia and Vietnam.
The ztype, though. This game is as desirable as herpes, all I have to say is the Westwood circle-jerkers finally got it right. EA done fucked up huuuuuuuuuuge. I'm so happy (pissed) to see a franchise I loved turned into free to play. Jesus Christ. _________________ Victory! QUICK_EDIT
I also hope they will not sell units and factions.
What some fans are doing now might be a bit exaggerated. We get a f2p C&C, with Generals as an expansion you have to pay for. Why nag about the fact you have to pay for the expansion? Many people pre-ordered Generals 2, so there is basically no difference.
I myself will keep following the news and hope this will be a decent game/system, though I have no expectations at all. _________________
Problem with EA is.. they announce this kinda change of plan while they haven't narrowed down the details themselves and of course it gets more critical feedback unlike if they gave full details how its gonna work!!!
Thus this may be an venture that fails if their vision does not solidify... QUICK_EDIT
EA started fast to take over the serie so Tiberian Sun is even EA stuff. IT's make really low C&C games out there without EA name in it. _________________ Can you hide from me ? QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Aug 25, 2012 1:56 pm Post subject:
Your definition is incomplete, Dutchy. Don't forget the powerups and other things that you can buy instead of doing the same things for 12 hours to increase the power of your weapons/army/resources etc. QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sat Aug 25, 2012 2:10 pm Post subject:
Banshee wrote:
Your definition is incomplete, Dutchy. Don't forget the powerups and other things that you can buy instead of doing the same things for 12 hours to increase the power of your weapons/army/resources etc.
I'm not that familiar with F2P games, it was the first thing that came to mind QUICK_EDIT
Pay2Win im sure does not mean the same to C&C. Surely it would just upgrade your rank so you can play with players who are equal to you? If so, i do not see a balance issue. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Aug 25, 2012 6:43 pm Post subject:
In all cases, pay to win is a kind of pay to cheat. It's that simple. Companies used to hunter cheaters in the good old times, now they promote cheating to get profits. QUICK_EDIT
Joined: 22 Dec 2004 Location: Tiberium Research Center N27
Posted: Sat Aug 25, 2012 7:13 pm Post subject:
Pay2Win can technically be tolerable as long as the game actually requires some modicum of skill (or in example of World of Tanks, luck), and the given advantages have to be used correctly rather than exploited. If they sell extra units, then those units should be gimmicky. Think Company of Heroes, where you can replace some of your normal units with different ones (and more often than not, the different ones have more weaknesses, and have to be used correctly).
I am not going to defend Free2Play/Pay2Win model, but I am going to say that it can be balanced. It's just something most developers will not care about, since they simply see sold features as incentive for the users to spend money, rather than to care about those who don't.
Deformat wrote:
With General Gufu as a GDI hero.
I am certainly the hero GDI deserves.
OmegaBolt wrote:
Lol, reminds me of:
Hm, it's been a long time since I've seen an update on this. _________________ DUNK! Last edited by gufu on Sun Aug 26, 2012 2:19 am; edited 1 time in total QUICK_EDIT
I love how this entire game is Pay2Win, despite absolutely no information being released about what you can get through paying money for the game's extra features. You people jump to the worst conclusions possible as fast as possible. QUICK_EDIT
I love how this entire game is Pay2Win, despite absolutely no information being released about what you can get through paying money for the game's extra features. You people jump to the worst conclusions possible as fast as possible.
well it's where the most profit would come from, with other methods as clothes, gimmicks, new textures and stuff only as they have tried with battlefield heroes they'd not get enough income and profit generation to uphold the service for longer periods of time. it almost seems to be a promise it'll end that way sooner or later if not from the start. _________________ Hydraw Art on Facebook QUICK_EDIT
...with other methods as clothes, gimmicks, new textures and stuff only as they have tried with battlefield heroes they'd not get enough income and profit generation to uphold the service for longer periods of time.
And as they've tried with League of Legends and had a massive success with it. I do think that it'll be harder to make it work with an RTS, but maybe they'll get some ideas and get it working without any Pay2Win mechanics. We'll see, at least they're talking about avoiding Pay2Win. _________________ CnCNet Client | CnCNet TS patches | More Quality-of-Life Improvements for RA Remastered
Need for speed world with the 100$ car... You wanna pay 100$ for the fancy overlord tank? _________________ Free Tibed!
EA for worst company of the decade! QUICK_EDIT
Pay2Win isn't always op'd. Sometimes its the reverse.
In TF2 (I couldn't think of a better example), you can be a F2P player who finds some really neat, useful, powerful items (for free) and go pwn premium players who buy stuff with real cash. Just before you buy the overpowered stuff some n00b finds it or an even better item on his first few days of playing. Its one of the things people hate about the game unfortunately.
So yeah, sometimes Free2Play is also Free2Cheat... _________________ The future belongs to The Forgotten!
Well surely that's just how TF2 works. Items can be found randomly, giving everyone a fair chance of getting everything. Only the impatient need to pay for anything. Plus the weapons and stuff all seem to be balanced and not simply more powerful, they just do different things. QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Mon Aug 27, 2012 4:52 pm Post subject:
OmegaBolt wrote:
Well surely that's just how TF2 works. Items can be found randomly, giving everyone a fair chance of getting everything. Only the impatient need to pay for anything. Plus the weapons and stuff all seem to be balanced and not simply more powerful, they just do different things.
Some weapons need a few patches though, but in essence TF2 is a very good example of a proper F2P game. On the other hand, TF2 is one of the few who do it properly... QUICK_EDIT
Some weapons need a few patches though, but in essence TF2 is a very good example of a proper F2P game. On the other hand, TF2 is one of the few who do it properly...
Pretty much this.
On a side note, if you want to see how this might turn out, I recommend you go take a look at EA'2 F2P RTS they never talk about - Battle Forge. It's an establishing idea of what could come to pass.
On the flip side, no PvE content at launch.
^ My reaction to no PvE/Single Player content at launch.
I get the sneaky feeling EA's going to start charging for the PvE content somehow. Call it a hunch. QUICK_EDIT
In TF2 (I couldn't think of a better example), you can be a F2P player who finds some really neat, useful, powerful items (for free) and go pwn premium players who buy stuff with real cash. Just before you buy the overpowered stuff some n00b finds it or an even better item on his first few days of playing. Its one of the things people hate about the game unfortunately.
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