Has anyone figured this out? I know we have a buildmap.bat in the mod sdk, but I have not a clue how to use that, if it would even help, and most of the rest of the internet is not too useful. QUICK_EDIT
is it possable to add StartingUnit* to FactionCivilian in PlayerTemplate.ini? if we can, then a ParticleSystem dummyobject can be added to anymap without using buildmap.bat QUICK_EDIT
You can compile the map like in the image below, note MyMap is the map name.
In the overrides.xml add: (you have to replace '(' and ')' with '<' and '>' respectively because of the forum)
Thank you for the code, Ju-Jin. I've been trying to recompile an existing map just to see if I can add in the rain effect, and it crashes every time, and oddly deletes the source files when its done. Is it possible to add rain to an existing map, or do I need to try to start from scratch?
I looked through some tutorials but nothing I found seemed to talk about the buildmap.bat. QUICK_EDIT
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