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Tiberian Sun Loading Screens
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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Wed Sep 12, 2012 5:42 pm    Post subject:  Tiberian Sun Loading Screens Reply with quote  Mark this post and the followings unread

Here are new loading screens for Tiberian Sun, hope you'll like them.
And any way I'm too lazy to make PCX files and in-game previews, if you want make em Wink



GDI load600a.png
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GDI load600a.png



GDI load600b.png
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GDI load600b.png



Nod load600a.png
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Nod load600a.png



Nod load600b.png
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Nod load600b.png



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Sep 12, 2012 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, I love the backgrounds, but the units are either awfully pixelated or blurred.

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Wed Sep 12, 2012 6:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work, mate. I am very inspired to make something similar for RW.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Sep 12, 2012 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Well, I love the backgrounds, but the units are either awfully pixelated or blurred.

I already wondered what felt wrong with these images, but that is it.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Sep 12, 2012 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

u have flipped the map on the last two the wrong way round and the images do look blurred..
the top image however was a test render from Gooch and appears to have 0 anti-aliasing so looks pixelated

Did you blur them to try and smooth the edges of where u had cut them out or something?
Because if so you can do this without bluring the whole image! Have a look online for PS tutorials Smile

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu Sep 13, 2012 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

the reversed 17 on the mammoth is gonna bug the hell outta me...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 13, 2012 5:17 am    Post subject: Reply with quote  Mark this post and the followings unread

SMIFFGIG wrote:
u have flipped the map on the last two the wrong way round


Actually, Nod used a reversed world map in the headquarters, as seen in Firestorm.

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Thu Sep 13, 2012 10:06 am    Post subject: Reply with quote  Mark this post and the followings unread

I have decided to use them. Very much appreciated. Great work. Thx

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon May 13, 2013 5:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice. I might make my own someday, Time to use GIMP. XD

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Mon May 13, 2013 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

These are very pretty - remove the units though. Please.

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