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Twisted Insurrection: Public Beta 4 Has Been Released!
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Sep 26, 2012 6:53 pm    Post subject:  Twisted Insurrection: Public Beta 4 Has Been Released! Reply with quote  Mark this post and the followings unread



We, the Twisted Insurrection team are very pleased to announce that our latest version, Public Beta 4 has been released!

Since the Re-Issue of Public Beta 3, we have been working hard to get more of the essentials out of the way. The changelog is also very large and impressive due-to the short amount of time (In my opinion, at least) since the last release, you can view the changelog here!

Public Beta 4 includes several new campaign missions (A total of 8 GDI Missions and 13 Nod missions (8 and 9 are palceholder maps) so far), several new units and unit images, new additions to our unique soundtrack, new voices, options, several new and improved maps, coding and balance changes, gameplay improvements, tons of lag reduction, the implementation of Naval units (still in heavily testing phases at the moment) and much more!
Public Beta 4 is our most stable version to date as we have eradicated the source of the most common internal errors and hopefully we wont be seeing any more again (or for a long time at best). Online play is now much simpler to commence now too thanks to the new Twisted Insurrection launcher feature similar to the one used by one of our affiliate projects, The Dawn of the Tiberium Age (which we also reccomend you check out if you loved classic Tiberian Dawn!). Sadly as it is still beta, there are still several placeholder images being used, but this will not effect the game-play at all! Pretty soon we hope to get everything finished and finally come out of beta.
One of our new staff members, Henskelion, is working on CGI & FMV's for future Twisted Insurrection releases which will be available as soon as posisble.

If you are new to Twisted Insurrection, check out our website for more information!



Download Twisted Insurrection Public Beta 4 Here!


Note: There will be no Public Beta 5, only patches up to this point thanks to the Launcher feature making this easier. The next release will be Twisted Insurrection 1.0. There will be a big patch update based on Public Feedback around Xmas time, as is our tradition.

Enjoy, ladies and gentlemen. We'll be looking forward to hearing your thoughts!

Last edited by Aro on Wed Sep 26, 2012 7:05 pm; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Sep 26, 2012 6:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
There will be a big patch update based on Public Feedback around Xmas time, as is our tradition.


Meaning we expect feedback, and lots of it!

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Sep 26, 2012 7:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

I see Akulas O.o Mission only stuff circa TD right?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Sep 26, 2012 7:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is stated in the opening post that Public Beta 4 features naval units, though they're still in their testing phases we're unsure on whether or not we even want to keep it (personally, I'm put off by several little things about it). We'll see what happens based on public feedback.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Sep 26, 2012 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great.

I had decided that due to the Hungarian C&C community page never heard about this mod, I'll point them out... now I blown up their FB fanpage... just by linking in the PNG promo shot.

Consider this as a YOUAREAWESOME reward. Very Happy

Last edited by Graion Dilach on Wed Sep 26, 2012 7:27 pm; edited 1 time in total

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Sep 26, 2012 7:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Much obliged, good sir!

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Sep 26, 2012 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yea but now I can't get that fixed because FB can't open up the post to delete XD

FB, you are so idiotproof... I assume it went zomg over the PNG size.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Sep 26, 2012 8:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

this version hacked to solve slow problem for people who use win7?

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Wed Sep 26, 2012 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
this version hacked to solve slow problem for people who use win7?

The Launcher has an option for enabling/disabling the back buffer in VRAM (aka the hack you're talking about), just like in DTA. So, yes. The hack is also applied by default.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Sep 26, 2012 10:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why do you relese the patch on the day im to drunk to do shit? Sad

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Thu Sep 27, 2012 4:29 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm sorry, but I still can't stand the music, I'm not saying that it's bad, but I truly hate it and have to turn it off everytime I play. I hope it's just me. I prefer C&C style.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Thu Sep 27, 2012 5:16 am    Post subject: Reply with quote  Mark this post and the followings unread

TiberFCSL wrote:
I'm sorry, but I still can't stand the music, I'm not saying that it's bad, but I truly hate it and have to turn it off everytime I play. I hope it's just me. I prefer C&C style.

I find the TI music pretty good. There are a few tracks which I'll usually skip, but there are some very good tracks as well. The rest I can listen to. Overally, I'd say they fit well to the atmosphere IMO.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 27, 2012 8:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, you can just turn off the ingame music and put whatever tracks you want on the background via some media player.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Sep 27, 2012 12:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Checked the Site out... nice to see your finally putting a proper Unit Profiles Page in your site too. Smile

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