one weapon uses a projectile with Inaccurate=yes
the other weapon a projectile without the key.
btw, in the preview the mobile version has the inaccurate weapon and the deployed version the accurate one _________________ SHP Artist of Twisted Insurrection: Nod buildings
Joined: 07 Jun 2012 Location: Ho Chi Minh City, Viet Nam
Posted: Tue Oct 09, 2012 10:25 am Post subject:
Look like china Dragon tank in EASB HOUR
plus: how to make china Inferno Cannon (EASB HOUR) (give enemy tanks a short EMP and a little damage)? QUICK_EDIT
Which was adapted for unit transformation in NPSE so both states are mobile (I was just too lazy to move in that video) although its on the description box to the right.
apocalypsetank123 wrote:
Look like china Dragon tank in EASB HOUR
plus: how to make china Inferno Cannon (EASB HOUR) (give enemy tanks a short EMP and a little damage)?
In NPSE / GZ I assume, animations can produce emp damage which is separate from the rules weapon. _________________ QUICK_EDIT
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