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Burrowing Defense?
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Keero
Medic


Joined: 19 Nov 2003
Location: BC, Canada

PostPosted: Wed Nov 19, 2003 9:42 am    Post subject:  Burrowing Defense? Reply with quote  Mark this post and the followings unread

Can this be done?, because I have a turret that needs to burrow when Idle, and emerge when attacking. or does it need to be a voxel first Confused

~Keero

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FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Wed Nov 19, 2003 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

You mean like the SAM in Tiberian Dawn, if so then it has to be a SHP not VXL... Even in SHP, i have doubts that it's possible to have it burrowed when Idle and Pop ups when activated.... you can try... Smile

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::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

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devin11590
Cyborg Artillery


Joined: 23 Mar 2003
Location: USA

PostPosted: Wed Nov 19, 2003 11:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

have the regular active animation invisible (or a door that it pops outta) and the firing anim it popping out and shooting. that should work.

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