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Weekend News on hosted projects!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Nov 24, 2003 10:09 am    Post subject:  Weekend News on hosted projects! Reply with quote  Mark this post and the followings unread

First of all, we're happy to announce that since saturday we are hosting a forum for Battle Tech: Fire On The Horizon mod that is a total conversion that will bring MechWarriors to your Red Alert 2. They already had a fast progress with the interface of the mod and musics and they've started to work on voxels (which will be hard, since there will be a lot of mechs to be done).


Tiberian Sun News:


- Tiberian Sun Retro: Hunter-seeker is certainly a polemic unit. In PPM:FD they were eliminated, but in TS Retro, SMIFFGIG has made a recently announcement on an original way to use them. Here's his words on this:


"Hehe, its having a tottal overhaul, a new voxel (yes voxel not SHP) is being made for it by FS (who is an expert voxel maker), it will appear as per normal after you release it, however it will be like a recon unit. It will use the hover locomotor and move and a just over average speed it will have no weapon and be pretty or extremely weak."

...


"At your wish you can then deploy it into a very powerful HS Mine, it will be EMP prone like Limpet mines (in FS addon)

You may keep it as a mine if you wish (good for targetting specific units, especially harvesters and will certainly destroy them) or you may undeploy it, now when un-deployed it will Hunt-seek and destroy a random enemy target (like in standard TS, however it wont be quite so powerful and of course you wont be able to destroy specific targets)"



It's a feature that will be implemented on TSR 1.25 according to SMIFF. You can see all details about it, including a development version of it that Firestorm posted in a reply in this topic.


- NCM Revolution: Triforce has recently posted in NCM Revolution forum that his mod progress is being delayed for an undetermined time because he had problems with his CPU due to cooler fan failure. We really hope that he sorts it as soon as possible Wink. Fortunatelly, he has backups of his mod in CDs.


- Tiberian Sun: Hidden Shadows: They've gained an screenshot forum and they will soon provide pictures there. Keep your eyes opened here.


Red Alert 2:


- RA2: Broken Alliance: Lord Kal has recently posted that this mod is in need of staff, any kind of artist or AI coder.


- RA2: Massive Destruction: The loading screen contest for this mod is still opened. All you need is to do a 800x600 picture of what would be an ideal loading screen for RA2 Massive Destruction. So far, there are 2 cool pictures. One from DeeZel and one recently submited by ComradeJ. For full info on rules, prizes and the pictures, chec this topic.


- Red Generals: Their site has moved to http://redgen.game-mod.net

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Venom
Laser Commando


Joined: 11 Jan 2003
Location: Floating along the river Stix, just about inside Hades but not quite there.

PostPosted: Mon Nov 24, 2003 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks Banshee

_________________
Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!

[img]http://www.ppmsite.com/forum/download.php?id=953[/img]

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