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Side specific limpet drones
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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Wed Jan 30, 2013 3:48 pm    Post subject:  Side specific limpet drones Reply with quote  Mark this post and the followings unread

Just something small to make the limpet mines / drones look different for GDI and Nod.




Here are the codes for them. In rules.ini:

Code:

[Animations]
...
xxx=DLIMP_GDI_A
xxx=DLIMP_GDIMK
xxx=DLIMP_NOD_A
xxx=DLIMP_NODMK


In art.ini:

Code:

; Limpet Drone (GDI version)
[LIMPET_GDI]
Cameo=GDILIMPICON

; Limpet Drone (Nod version)
[LIMPET_NOD]
Cameo=NODLIMPICON


; Deployed Limpet Mine (GDI version)
[DLIMP_GDI]
Foundation=1x1
Height=1
Buildup=DLIMP_GDIMK
AnimActive=0,10,3
ActiveAnim=DLIMP_GDI_A
ActiveAnimZAdjust=-5 ; The active anim wasn't showing properly

; Deployed Limpet Mine (Nod version)
[DLIMP_NOD]
Foundation=1x1
Height=1
Buildup=DLIMP_NODMK
AnimActive=0,10,3
ActiveAnim=DLIMP_NOD_A
ActiveAnimZAdjust=-5 ; The active anim wasn't showing properly


; Deployed Limpet Mine (GDI version) active anim
[DLIMP_GDI_A]
Image=DLIMP_GDI_A
Normalized=no
Start=0
LoopStart=0
LoopEnd=10
LoopCount=-1
Rate=300 ;350
Surface=yes
NewTheater=no
DetailLevel=1
;DemandLoad=true

; Deployed Limpet Mine (Nod version) active anim
[DLIMP_NOD_A]
Image=DLIMP_NOD_A
Normalized=no
Start=0
LoopStart=0
LoopEnd=10
LoopCount=-1
Rate=300 ;350
Surface=yes
NewTheater=no
DetailLevel=1
;DemandLoad=true



limpets.png
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limpets.png



limpets.rar
 Description:
All the SHPs

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 Filename:  limpets.rar
 Filesize:  13.11 KB
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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Wed Jan 30, 2013 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks good. Very Happy

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interesting seeing your voxel work. They're still better than Aro's!

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Jan 30, 2013 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Simple, yet very effective so good work Mr Joe.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Jan 30, 2013 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Agreed. Nice work. Smile

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Jan 30, 2013 8:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

At first I thought faction specific limpets was stupid, but those sprites look really pretty! You've made some awesome hacks recently - keep it up!!!

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luxycomplex
Cyborg Soldier


Joined: 03 Nov 2012

PostPosted: Sat Feb 02, 2013 7:50 pm    Post subject:  Side speific Mania Reply with quote  Mark this post and the followings unread

Muahha ha..ha.. another side specific entity.
Keep good work people..
Exploits the [Animations] section seems really helpful..
TS/FS engine indeed still has hidden potential, isn't it? Smile

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