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Destroying All, Land, Buildings
Moderators: Global Moderators, Tiberian Sun Moderators
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sun Feb 17, 2013 2:40 am    Post subject:  Destroying All, Land, Buildings Reply with quote  Mark this post and the followings unread

Code:

119=Destroy all of...,0,2,0,0,0,0,0,0,0,Kills everything of the specified house.,0,1,119
120=Destroy all Buildings of...,0,2,0,0,0,0,0,0,0,Kills all buildings for specified house.,0,1,120
121=Destroy all Land Units of...,0,2,0,0,0,0,0,0,0,Kills all land units for specified house.,0,1,121


Is it even working for TS? I've attempted to create a trigger that when a certain unit deploy it will set the timer that will destroy all the buildings and land units, however it doesn't seems to work in TS somehow.

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Sun Feb 17, 2013 2:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, they don't. Are you viewing FAData.ini or FSData.ini?
If you are viewing FSData.ini, you should not remove the ';' characters from those actions.

FS' list ends at 106 meaning all further actions are not working in Tiberian Sun/Firestorm. I figured you' know that.

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