My first mod I started to build using the TibED tool.
That one is called Overload:Advanced GDI and it's a very simple mod that powers up [or overloads,makes most weapons very powerful] the GDI faction so that a player can take on 7 Nod or Scrin SteamRoller armies.
The second mod called Military has the following features already working.
[1] All Repair Drones can extend far into the battlefield to automatclly repair vehicles.
[2] Nod Operations Centre has Repair Drones that repair building.
[3] GDI & NOD vehicles causes blast damage to near by units.
[4] All Aircraft have much bigger weapon loads.
[5] All Bombers have much more powerful bombs.
[6] NOD can deploy larger Shadow Teams much faster.
[7] GDI can deploy massive Infantry Reinforcements.
[8] NOD can build large base defence networks.
[9] GDI deploys Tank & Elite Commando Reinforcements.
[10] Nod can spread larger Mine Drops.
[11] Buildings have larger squads inside when they are destroyed.
[12] Smoke from collasping buildings are bigger and last longer.
There are more changes that I am adding as well as more than 50 new player colors but I really need help in finishing this mod.
This is what I need to do that I can't figure out.
[1] I need someone to add downloaded models that I got from the ModDB.
I have the source code from the Reloaded mod that was posted on the ModDB but I haven't a clue as to how to add them.
I can send you the source files of my mod so that you can add these units into it.
[2] How do I add new sounds into the game ?
I want to replace the tank weapons fire sounds as well as explosions with the sounds that I have created.
[3] Does anyone know how to code the GDI reinforcement drops so that the NOD AI can build and have their own ?
I want the NOD to have their own tank drops since the GDI now have them.
[4] How set up the game so that the player can que up multiple buildings to build the same way that you can que up multiple vehicls to build ?
So if anyone is willing to help then please contact me.
Thanks




