Get the XCC program, goto Westwood/SUN directory, click on TIBSUN.MIX, then right-click on local.mix and extract it to sun directory. Then get the XCC Mix Editor and open the local.mix that u extracted, and place your .vxl and .hva file in it, then click compact. And that's it.Don't forget to add the stuff in your rules.ini & art.ini. Hope this helps. QUICK_EDIT
Joined: 10 Aug 2003 Location: Laughing at Donald Trump in a rather flat place
Posted: Sun Nov 30, 2003 10:02 pm Post subject:
here's how i do it: download/make the voxel
open the XCC Mix editor, and then make a new expand, called expand02. Save it to youre directory. then you open that folder with the XCC mix editor, and put the desired voxels with theyr'e hva's in it. then save it to your'e TS directory. After that, all you need to do is edit the art.ini to get the image (like newtnk1) , and then you make the unit have that image by typing in the name you gave it in the art.ini in the rules.ini _________________ Tiberian Station
Image guy on the Dune Sun\
- Peace - Through - Wossname - QUICK_EDIT
listen to fremen, hes doing the right way, goldy's way works cept modifying the local.mix is not advisable, imagine if you decide to make a mod for public and it has to go with the local.mix in order for your new vxl to work ...darn big filesize...
never modify the TS original .mix is advisable for mod making. _________________ ::TSR Home-Grown Vxl Maker::
what you mean by resize? resizing a vxl can be done two ways, one is the 2x Option in VXLSE2 and the other is rescaling.. _________________ ::TSR Home-Grown Vxl Maker::
Joined: 14 Sep 2002 Location: Las Vegas, Nevada, United States of America
Posted: Tue Dec 02, 2003 5:01 am Post subject:
oy I wrote a turorial on adding voxels in-game... its pretty simple... although I haven't tested it on my brother yet, but hes erm too much of an idiot.
I hope this is useful... _________________ Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network. QUICK_EDIT
Hyjacking a thread is where you don't post to help the original guy but ask a different question, then ppl reply and b4 you know it the first guy isn't getting any responces cos everyone is replying to the "hyjacker".
Hence why its always good to click new thread when wanting to know something.
Quote:
me to
Daniel_pilsner_head you can't hyjack your own thread.
Anyway, on topic.
to get a new voxel on TS, you need to add it and its hva (you need HVA Edit to make one) into the Tiberian Sun Directory, you need to add bits to the rules.ini for a new unit, and art.ini.
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