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I can't help but fall in love
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Fri May 24, 2013 1:45 pm    Post subject:  I can't help but fall in love
Subject description: WITH TWISTED INSURRECTION! \m/
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I don't know but yeahh I gotta admit this is an Almost Perfect Tiberian Sun mod. IT'S SO EPICCCCCCCC!! I gotta admit especially GDI. I'm starting to become obsessive in this game and throw alot of stuff and questions here. TI's so epiccc!

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri May 24, 2013 1:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well thank you. I'm glad you enjoy it so much. #Tongue

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Fri May 24, 2013 2:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro man that was epic especially the challenge I really enojoyed the GDI challenge alot. Now here's an inspiration for my mod.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Fri May 24, 2013 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

What did you guys do in order to have an Interior Theater? Currently browsing pics of TI Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri May 24, 2013 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interior theater is simply a bunch of tilesets added to the Temperate theater - thus it's not a new theater per-se.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Fri May 24, 2013 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Theaters here are only Urban and Interior I see...

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Fri May 24, 2013 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

DarkVen9109 wrote:
Theaters here are only Urban and Interior I see...


Which are based on Temperate and Snow theater.
They're like TX, but made by the TI team and used to 'mimic' other theaters.
Clever and fancy!

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri May 24, 2013 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

RP wrote:
Which are based on Temperate and Snow theater.

Wrong, TI is utilizing only the Temperate theater as Crimsonum stated. The Snow theater is unused.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri May 24, 2013 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
The Snow theater is unused.


Currently. #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri May 24, 2013 4:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

It shouldn't be! :WAT

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri May 24, 2013 4:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

With Droke out of commission, terrain won't be anywhere near as good. Sad

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Fri May 24, 2013 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

^Rampastein wrote:
Wrong, TI is utilizing only the Temperate theater as Crimsonum stated. The Snow theater is unused.


I thought he was referring to them as a separate theater. Just listed the TS theaters.
Shame it's unused, it's a nice theater with the ice spreading etc.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri May 24, 2013 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Growing ice logic is really nice, but horrible to get working.
I once did some intensive testing on tibweb and wasn't able to get it working where i wanted.

The result was: FinalSun seems to be unable to place the ice tiles correctly.
When i placed the ice tiles with FinalSun, the ice did not grow.
When i copied a section from an original WW map, the ice grew.
Even after i created the copied WW map part 1 by 1 with FinalSun on the same map a few cells next to the copy, only on the copied WW part ice grew, but not on my manual placed area.

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Fri May 24, 2013 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Shame I don't have TS installed right now, but I would like to get some more info about that.
I assume the tiles used in the WW maps and FinalSun are the same?
What exactly is different in FinalSun, could you show me a piece of map INI?

Probably not the best place to discuss this though Razz

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sat May 25, 2013 12:33 am    Post subject: Reply with quote  Mark this post and the followings unread

TI is the current best thing that has happened to TS! The ztyping maps are soooooooooooooooo good - well, if I'm gonna get specific, then ztype it.

I shall generalize - ALL IS EPIC. Especially the missions. Am playing Nod campaign for first time. Its on Hard, just finished 2nd level. BURN EVERYTHING!

Thanx Aro, this is one helluvah mod, graphically speaking especially.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Sat May 25, 2013 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

DoMiNaNt_HuNtEr wrote:
TI is the current best thing that has happened to TS! The ztyping maps are soooooooooooooooo good - well, if I'm gonna get specific, then ztype it.

I shall generalize - ALL IS EPIC. Especially the missions. Am playing Nod campaign for first time. Its on Hard, just finished 2nd level. BURN EVERYTHING!

Thanx Aro, this is one helluvah mod, graphically speaking especially.


This is one ztyping epic mod. I like GDI arsenal and they are really all hard, talk about real challenge. Currently playing while browsing this thread Smile))

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat May 25, 2013 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Give everyone else who worked on it some credit, TI is far from Aro's work alone.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat May 25, 2013 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think he meant it like that. Besides, without Aro, there is no TI.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sat May 25, 2013 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

^ Oh yes. Thanx to all on the team.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat May 25, 2013 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
I don't think he meant it like that. Besides, without Aro, there is no TI.

It's still a good practice to acknowledge the work of other staff members as well. Otherwise other people reading his posts later might actually start thinking that Aro = all of TI's staff. I've seen people on ModDB saying things like "Aro makes the best voxels", which is just wrong #Tongue

And while Aro has surely done the largest amount of work (and that work has been excellent in quality) from all staff members, TI would be significantly different than it is at the moment if there wasn't such a large staff supporting it.

But yeah, I don't think DoMiNaNt_HuNtEr meant to be unrespectful to the rest of the staff either. Just pointing out why you should try to credit all of the staff instead of just the leader.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat May 25, 2013 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well yeah, such comments are retarded. I meant that without Aro, TI wouldn't be TI as we know it.

This has reminded me to take my hat off for the entire team. Thank you for having me be part of such an magnificent project for all these years. Long live the Insurrection!

P.S. It would be neat to see a timeline of TI's growth from a small add-on campaign to a full-scale, stand-alone game of its own.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon May 27, 2013 6:47 am    Post subject: Reply with quote  Mark this post and the followings unread

There's no TI without the presence of ErastusMercy, LKO, Aro and the rest of TI team. These guys are the legendary C&C TS modders. I admire their fruits of labor. At first I thought this was a Yuri's Revenge mod #Tongue until I joined PPM and found out it was a TS mod #Tongue #Tongue besides I also enjoyed playing this game and I don't mind a lot if I encountered errors. By the way was the Public Beta 5 released already? I'm seeing screenshots already.

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Nordos
Cyborg Cannon


Joined: 10 Jan 2012
Location: Germany, Berlin

PostPosted: Mon May 27, 2013 8:26 am    Post subject: Reply with quote  Mark this post and the followings unread

DarkVen9109 wrote:
There's no TI without the presence of ErastusMercy, LKO, Aro and the rest of TI team. These guys are the legendary C&C TS modders. I admire their fruits of labor.

I agree with that.... TI really is a superb mod, and sometimes I am a bit irritated over the fact, that my sole purpose is to play with the team when they need a player due to my inability to contribute anything else to the mod Very Happy

The new screenshots are from the staff build, I guess, showing off what is yet to come.
Since a lot of content is planned (or so it seems to me), it may take a while before it gets released, though :-/

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon May 27, 2013 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

In all of the unit/structure topics and whatever else on here, every staff member responsible for the art or role in question is credited, not to mention that there is a page on the official website dedicated to the staff members and it is all listed clearly in the credits that each member have very important roles.

Granted, there is constantly confusion on ModDB about who makes what, so I have since started adding notes in the descriptions for things I am not entirely responsible for so that people get the credit they deserve (and there is also a group), but the people there aren't exactly technical crowds and don't understand how exactly teams work. You ask my staff, I created a staff forum topic ORDERING them to join a ModDB group so that "they get the credit that they deserve". #Tongue

Never-the-less, thank you to those of you appreciating what I do.

Last edited by Aro on Mon May 27, 2013 1:40 pm; edited 1 time in total

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon May 27, 2013 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

This reminds me... neither of what I sent got accepted in the end, right? I never got any confirmations about their fate.

Not if it matters much, I'm just interested.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon May 27, 2013 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I still have all of your voices in a folder on here, I'm playing with effects to see if I can get something I'm happy with and I will notify you if something gets used (your accent is quite strong and reminds me of soviet units #Tongue ).

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue May 28, 2013 12:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

I always visit your official site Aro. Tore made it and he's an awesome webmaster. TI rules! By the way I'm guessing all cameos were done via photoshop #Tongue

EDIT: Not to mention. Lin Kuei Ominae is such an awesome SHP Artist for structures. I like his handmade strucutres Smile

Last edited by DarkVen9109 on Tue May 28, 2013 12:29 pm; edited 1 time in total

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue May 28, 2013 12:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Correct and correct. #Tongue

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue May 28, 2013 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMG I can't believe I guessed it right. Well it's obvious anyways no doubt about it. Planning to make the same one but with a different background #Tongue \m/

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue Jul 09, 2013 2:04 am    Post subject: Reply with quote  Mark this post and the followings unread

When will Public Beta 5 be released? I'm itching to see it already!!! Also how did you guys made your own soundtracks?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue Jul 09, 2013 2:34 am    Post subject: Reply with quote  Mark this post and the followings unread

No love for Swirekster?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Jul 09, 2013 6:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Mostly Vefbl4 and Joshy made the songs.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue Jul 09, 2013 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Soundtrack masters. Wonder what software where they using or something?

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