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A lot of ground vehicles have been done for Allied Nation with few remaining voxels that needs to be done (such as Anti-Infantry fighting vehicles, Helicopter Transporter, and etc) before it will have a full core of vehicles.
Although, as most of people have seen newest faction that I just introduced, United Alliance. Favored by Allied Nation and disliked by Soviet Union. United Alliance controls the balance of power by intervening their battles and keep the rogue army under control. Few new units had been revealed already for United Alliance. Though, I'm still working on these units. One thing I know for sure is that United Alliance is not going to be playable faction, since I labeled them as neutral country. In additional to that, they do not have classes (Offense, Defense, or Support) unalike Allied Nation or Soviet Union.
Soviet Union has been receiving little attention from me, but, I'm still going to bring something new and better for Soviet Union.
And yet, I've been working on cameos as well too. I start to align them a little bit and to center them so that they will look good. Though, I'm in no rush to make it over-pimp, I will over-pimp it eventually once I master it. (Such as prism beam lighting, etc) Here is some preview of Cameos.
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Yes, there is more cameos for Allied Nation, but I'm not showing it all yet.
So, my goal for end of June is to have Allied Nation core units finished. (I hope). And will have some new voxel designs for Soviet. Also, I'm working on making a sound sheet, thanks to Graion Dilach. I will upload sound sheet for Allied Units list only once I've completed it. And it will go the same for Soviet Union as well too. Anyone can voulnteer to record their voice for unit they prefer to. It will follow the same guildlines as Mental Omega and TI's soundsheet.