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Invisible building
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zsu
Vehicle Drone


Joined: 29 Sep 2012

PostPosted: Fri Jun 07, 2013 1:51 am    Post subject:  Invisible building Reply with quote  Mark this post and the followings unread

One building are visible on snow maps only, invisible on all others. Any idea why this may heppen?

gasgap.shp
gasgapico.shp
gasgapmk.shp

Relevant part of my artmd:
[GASGAP]
Cameo=gasgapico
Remapable=yes
Foundation=3x2
Height=6
Buildup=GASGAPMK
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=True
CanBeHidden=False
OccupyHeight=4
DamageFireOffset0=-5,11

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Jun 07, 2013 2:41 am    Post subject: Reply with quote  Mark this post and the followings unread

make a copy of the

gasgap.shp
gasgapico.shp
gasgapmk.shp

And name them as
ggsgap.shp
ggsgapico.shp
ggsgapmk.shp

_________________
~ Excelsior ~

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zsu
Vehicle Drone


Joined: 29 Sep 2012

PostPosted: Fri Jun 07, 2013 8:00 am    Post subject: Reply with quote  Mark this post and the followings unread

This help. Thank you very much.
Whats wrong with previous names?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Jun 07, 2013 8:16 am    Post subject: Reply with quote  Mark this post and the followings unread

The second letter in the name of a shp is used to denote what theater it is for buildingtypes.

http://modenc.renegadeprojects.com/Theatres

A = Arctic
D = Desert
G = Generic (Default if no other versions are in)
L = Lunar
U = Urban
N = New Urban
T = Temperate

So you only ended up having the snow set being available.

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