Posted: Thu Jun 20, 2013 1:11 pm Post subject:
MBT-70
Subject description: First RA2 Voxel and is based in Metal Gear Solid: Peace Walker
My first Red Alert 2 voxel, none other than the MBT-70 I named it Guardian Tank. Armed with Anti-air missiles and 105mm Cannon, these bad to the bone MBTs are the perfect defense, offense, and support whenever a threat arises. The new MBT of the Allies s a great asset to the hands of United States army.
And for the unit code.
Code:
[VehicleTypes]
999=MBT70
The stats:
Code:
[GUTNK]
UIName=Name:MBT70
Name=Guardian Tank
Category=AFV
Primary=105mm
Secondary=RedEye2
Prerequisite=GAWEAP
Cost=800
Soylent=800
ImmuneToPsionics=no
AllowedToStartInMultiplayer=no
Turret=yes
IsTilter=yes
TargetLaser=yes
TechLevel=3
Sight=8
Speed=4
CrateGoodie=yes
Crusher=yes
Owner=British,French,Germans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
RequiredHouses=Americans
ForbiddenHouses=British,French,Germans,Alliance
Cost=800
Points=45
ROT=6
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllVehicleMove
VoiceAttack=GenAllVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=GrizzlyTankMoveStart
MaxDebris=2
MovementZone=Normal
ThreatPosed=15 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=3
OpportunityFire=yes
ElitePrimary=105mmE
EliteSecondary=RedEye2E
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Thu Jun 20, 2013 1:13 pm Post subject:
The old autonormalizer script in VXLSE is meh. Cube gives the best results IMO. Also the top behind the turret is plain.
Not bad for a first tho. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Thu Jun 20, 2013 1:24 pm Post subject:
Not bad. For RA2. I always smooth it out. But on TS, I just auto normalize the voxels and put it in. _________________ Mod Leader and founder of World Domination
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