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DISCUS question
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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Mon Jul 08, 2013 12:57 pm    Post subject:  DISCUS question Reply with quote  Mark this post and the followings unread

this is the Disk thrower Disc,
the SHP rotates to the right and looks like disc/frizbee (which is ok)

but I'm annoyed that when unit throws this up or down
it again rotates,but now the "flat" part rotates up/down and looks stupid

is there any way to stop this, but only to have it rotate left/right ?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Jul 08, 2013 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not sure how that's possible. The game can only rotate SHPs if they have Rotates=yes on the projectile art and if the SHP itself has the graphics to support different angles. discus.shp doesn't so it must always remain flat, like a frizbee.

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Mon Jul 08, 2013 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know, but it rotates for me vertical
and I checked both Art and Rules, Rotates= is not there for it
yet in game it does it

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Mon Jul 08, 2013 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Add Rotates=no

And there you go, hope it helps solve your issue.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Jul 08, 2013 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rotates is by default "no", unless he wrote something else in art.ini

Exley wrote:
I know, but it rotates for me vertical
and I checked both Art and Rules, Rotates= is not there for it
yet in game it does it

That's not possible. The SHP does not have frames for anything else than the small bright spot going around the outer ring of the disc.

However, if you don't use UMP which fixes the discus, then your animation might be set wrong. In vanilla TS the whole [DISCUS] section is missing in art.ini, why it uses wrong colors and no animation ingame.



discus.gif
 Description:
that's all. no frames for vertical rotation.
 Filesize:  381 Bytes
 Viewed:  1239 Time(s)

discus.gif



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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Mon Jul 08, 2013 10:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

//edit

big sorry, now I recorded it and enlarged it and slowed it
and it indeed doesn't rotate, but because of shadow and bouncyness
it plays trick on me and looks like it does rotate

think ill remove that green dot from shp then #Tongue

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Mon Jul 08, 2013 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Frisbee's don't rotate vertical, yet you can throw them away from you as well. Kind of like a helicopter, maybe.

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