
Aro
Detail: 7/10
There is a good amount of detail in this voxel and you can tell that a significant amount of work was also put into it. The shape itself I am not overly fond of, it looks a bit silly in my opinion, but to each their own. Not a bad amount of detail, but nothing amazing either.
In-game Result: 7/10
The results are much better in-game than they are in the actual voxel editor, as odd as that may seem/sound. The voxel produces a very usable result in-game and definitely fits the Yuri Side (also looks like it would match the soviets due-to crappy RA2 lighting rendering), but it's still not a very pretty voxel to look at in my opinion. Sorry.
Creativity: 7/10
I understand that his is a remake of a vehicle from Star Wars, which I am not a fan of at all, but that doesn't hurt the score as I enjoy seeing something different being produced. The voxel design itself is open for lots of usability, even if I am personally unfond of the shape.
Overall - 21/30
Overall, the voxel is not bad, but at the same time it could be much better. I have seen you produce voxels much better than this, so I know you are a capable voxel artist, but nevermind.
Morpher
Detail: 7/10
Texturing and details are strong, even the underside has what I assume to be some form of hover technology implemented which is a nice detail to see. Not overcrowded which is good and helps with the smooth rounded look of this unit, at the same time the texture and colours have been varied to provide shading and additional detail.
In-game Result: 7/10
The ingame result is good, I'd like to see some more remap perhaps though that's just a personal issue. There may be some incorrect colour issues on the antennae judging from the screenshots though it could quite well be a bad angle.
Creativity: 7/10
Forgive me if I'm wrong, but this unit IS the brother / sister of the Starwars Episode One robot army tank, the shape and a few details seem altered and it may indeed be a coincidence. At the same time this unit shape and style seems to fit Yuri rather well and comes off better than I'd have imagined.
Overall - 21/30
OmegaBolt
Detail: 6/10
The unit seems to be quite minimally detailed, which is OK by me. There's not too much empty space and the shape itself also works as detail in this case.
Ingame Results: 5/10
Unfortunately Atomic_Noodles doesn't seem to have looked at the unit with the original VPL. The Yuri shades tend to turn pinkish on the brightest parts which I believe Westwood got around by using other browns as well and he left some unlit colours on the antenna. Despite the discolouring the unit looks smooth enough ingame and I imagine matches Yuri units quite consistently (ignoring the design).
Creativity: 3/10
The shape just looks strange to me, I can't imagine it working at all. Not just because it's a hover vehicle but simply as a military unit of any kind. Even the oddest of Yuri's units like the Mastermind or Magnetron still have some semblance of a tank. Creativity is not a score for just inventing oddities but rather pushing within a workable limit so I'm going to have to score it down. Despite the weird body shape he also kept to a usual turret design, which seems an even weirder choice to me, the turret could easily have been connected to a container in the gap under the turret or something similar to keep up the level of originality.
Overall - 14/30
Total - 56/90