Posted: Sat Jul 27, 2013 6:00 am Post subject:
Multiple Turrets
Subject description: Questioning possible multipe active turrets in YR
Been away from RA2/YR for a while and can't remember if a single unit can have multiple turrets active at once and all of which target and fire at an enemy?
If this is covered in a different post I didn't catch it and would appreciate a point in the right direction. QUICK_EDIT
You can have two turrets each on a single unit with its own primary and secondary fire offset, at least using Ares. Using the primary and secondary weapon, but only one weapon can fire at a single point in time. So two weapons cannot fire in sync ever.
Though I think I remember reading somewhere back a while ago about Kenosis making it possible somehow with GZ? "I'm not sure which topic it was so I can't be sure, it was a while back." _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
Umm... A unit can have two weapons on one turret, two turrets is not possible. You can give a building a custom shp turret that looks like multiple turrets tho, but it will still work like a single turret. _________________
IIRC GearZero did it by allowing you to attach dummy units on an individual unit. So it could have multiple turrets (although this also meant each Turret picked off its own target) _________________ ~ Excelsior ~ QUICK_EDIT
Could using a *tur.vxl and a identical *barl.vxl offset from each other to both "turret" locations be able the fool the logic enough to work. Unless I hear otherwise I'm gonna try it after work and see. There would have to be some messing with the art entry of course. QUICK_EDIT
Would the barrel not move and turn dependent on the center of the turret, rather than around its own center? _________________ #renproj:renegadeprojects.com via Matrix - direct link QUICK_EDIT
Posted: Mon Jul 29, 2013 8:56 pm Post subject:
Settled It
Spent yesterday trying different methods and could not find a way suitable for my needs. Ended up settling for a single turret on the unit. Thanks for the help, suggestions, and feedback all. I appreciate the help for a prodigal novice. I attached pics of what I settled on doing.
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