Posted: Wed Dec 10, 2003 3:02 am Post subject:
VXLSE 2.0, SHP Builder, SHP View, SHP_ENGINE
VXLSE II:
Voxel Section Editor 2.0 is now avalible for download, the changelog is as follows:
Quote:
2.0 SE
- revisions by Stucuk:
- Added: Voxel Texture Tool now has a "apply to layers" checkbox, when its checked it will apply the top view to the top half of the voxel and the bottom to the bottom half before it does its normal routine of applying the texture to all the sides. This means hidden bits can be coloured in with the rest of the voxel.
- Added: New icons for .vxl files.
- Added: Importing sections from other voxels.
- Added: New section - copy of current section.
- Added: Front and back mirroring.
- Added: Clear layer.
- Added: Tiberian Sun and Red Alert Palettes(both use wills original normals), also the ability to load, save and edit palettes.
- Added: CnC *.pal files can be loaded into the palette (only affects the "colours palette", normals are unchanged when a *.pal is loaded)
- Added: Magnify button added to 3d view. (1x, 2x and 4x zoom factors)
- Added: Show used colours, all used colours are shown on the palette(can be used to easily change colours when used with the replace colour tool).
- Added: 3rd Party palettes now load into a menu in "Palettes" (Note: Palettes with no name are ignored).
- Added: Added colour scheme system.
- Added: Added 2 preset camera angles: Front2 and Cameo2.
- Added: Added Magnify and preset camera angles to 3d view popup.
- Added: Count used voxels added.
- Added: Game specific palete selection option, when enabled it loads a specific palette depending on the game(user can pick palette). Off by defult.
- Added: Reaperrr's tweaked flyby's Normals scheme, and Reaperrr's Normals scheme have been added.
- Added: Reaperrr's colour schemes added.
- Added: Holding alt when clicking on editing view will select the colour from the voxel.
- Bug Fix: Flood Fill no longer gives acess violation on large voxels.
- Bug Fix: Resize, HVA and clear buttons now disabled when voxel is not editable(stops memory access errors when clicked while voxel is not editable).
- Bug Fix: Undo now works after Voxel Texture, Replace Colour,Clear Voxel tools and after an autonormal scheme has been applyed.
- Bug Fix: Scrollbars are updated when window is resized.
- Bug Fix: Line tool bottom left bug fixed.
- Changed: Loading/About box looks changed. Everything now "grayed" on load. Help File looks changed too.
- Changed: Loading box now loads stuff...
- Changed: You can now create a tiberiun sun or red alert 2 voxel insted of it defultly being red alert 2.
- Changed: Line and rectangle tools now work like ms paint, you click and drag.
- Changed: 3D View can now "jump out" and turn into a "window", it can be resized by clicking and draging the bottom left of it. Note: to activate double click on the "View: 3D" text.
- Changed: Zoom factor printed on 3D view.
- Changed: Autonormals moved to 'Scripts' menu, same with remove redundent voxels.
- Changed: Normal schemes can now have the following properties: name, split, gametype and imageindex.
- Changed: ViewMode no longer applys to the non-editable views.
- Fixed: MAXNORM_TIBERIAN_SUN changed to 35(thats 36 normals 0 to 35), before there were 33 normals displayed in the palette for TS voxels.
- Fixed: Minor Fix to Voxel Texture tool.
- Fixed: The "rotate/single rotation" button is now updated when a new voxel is created/loaded. (stops it saying its in single rotation mode when its in rotation mode)
- Fixed: Normal Palette had strange red colour at the start when black is the first colour. Also 3D view displayed the normals -1 of what colour it should be.
- Fixed: 2d copy and paste remade, now can be used with multipul vxlse exe's running. (saves "slice" as a image in the clipboard")
- Fixed: Normal Palette updated when voxel is changed from ts to ra2 or visa versa.
- Fixed: Scrollbox's fixed, normals use to be displayed wrongly.
- Fixed: Editing a header of a voxel is counted as a change to the file.
- Improved Code: 3D View's render speed improved, Koens Heap: 64.9 new code: 13.7 for 100 refreshes on zep.vxl.
- Removed: Model menu removed.
- Removed: Koens Normals removed, flyby's work better.
1. Different thickness' should be able to be selected for eraser etc
2. Should be scroll bars for when u zoom in (defaults zooming in to top left so u cant see the pic
3. Should be cursor changes when you pick different tools rather than standard mouse for all, so u know what ur using
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