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Tiberian Sun #The fREaK! Edition v0.30 beta!
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#The fREaK!
AA Infantry


Joined: 07 Oct 2003
Location: Sweden

PostPosted: Sat Dec 13, 2003 3:58 am    Post subject:  Tiberian Sun #The fREaK! Edition v0.30 beta! Reply with quote  Mark this post and the followings unread

I just finished off another version. Some of the things I added in this version are custom cameos for the Battle APC and a Nod colored Guard Light Tower cameo that displays when playing as Nod. I have also improved the Laser Tank voxel and made a "custom" one for the Battle APC based on the one I used before (1TNK). You can download it here. Here is a (quite) complete changelist:

- Slightly Improved the Laser Tank voxel. Looks much better now. (still too much like the artillery, hwr...)

- Added custom voxel for the Battle APC. Basically its a freshened up 1TNK voxel. (the one I used before)

- Added custom cameos for the Battle APC. The color depends on the side. (GDI=yellow cameo, Nod=red cameo)

- Added Nod-colored cameo for the Guard Light Tower that is displayed when playing as Nod.

- Changed Heavy Infantry Tech Level to 4, (was 5) and made its weapon more balanced.

- Remade the AI modifications. Now works. (still unfinished, but watch out for Laser Tanks! Twisted Evil )

- Disabled the Grass "building", since I cant fix the bug on snow maps.

- Modified Heavy Tank's price and strenght.

- You can now queue up to 8 units instead of 5.

- Smoother-looking loading screen.

bugs: The custom cameos only works when running in FS mode.

Also, the compability fix is included and the .bat files have been further improved.

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#The fREaK!
AA Infantry


Joined: 07 Oct 2003
Location: Sweden

PostPosted: Sun Dec 21, 2003 12:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

This version have been up for over a week now. Guess it was bad timing to post the news when PPM had the biggest problems... Anyway, the TS#TF E project is currently quite dead. No progress, no new comments in any of the forums. Combined with that I have lost my whole intrest in TS temporary again... The next version will probably come in around 1 - 6 months, which is sometime around when I expect to get over this current lack of intrest. I will still check the forums here and at SGC and answer any posts I find related to my mod.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Dec 21, 2003 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, but if the site was online things would probably be diferent, wouldnt it? Well.. the site is lost because of change of php or apache settings. I will work have to work in a new site for now, delaying my job with BS SHP Builder Sad

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