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 Forum index » Modding Central » Media Hut
W3X to SHP projects
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Tue Sep 17, 2013 10:19 am    Post subject: Reply with quote

well i forgot to make rocket angel hovering frames.will update some time later
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed Sep 18, 2013 3:54 pm    Post subject: Reply with quote

I need tips about creating firing anim and muzzle light reflected on the infantry.
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Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Wed Sep 18, 2013 4:08 pm    Post subject: Reply with quote

Yeah I kinda need that too tbh..
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ImP_RuLz
Jumpjet Infantry


Joined: 21 May 2004
Location: Pakistan

PostPosted: Wed Sep 18, 2013 9:45 pm    Post subject: Reply with quote

i use an omni light right infront of the gun, where the muzzle flash is supposed to be and then animate its "Multiplier" value so if the muzzle flash is visible, the multiplier will be at 1.0 and when the muzzle flash will not be visible then the multiplier is at 0.
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NimoStar
Tiberian Beast


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Sep 19, 2013 3:13 am    Post subject: Reply with quote

Good. Many of these will be almost perfect for my RA3 RA2 mod.

Centurion is made as infantry too?
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 19, 2013 5:29 am    Post subject: Reply with quote

and what about the muzzle animation please?
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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Thu Sep 19, 2013 7:24 am    Post subject: Reply with quote

this or sometimes its easer just to paint muzzel flash in SHPBuilder


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Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Thu Sep 19, 2013 9:18 am    Post subject: Reply with quote

Thanks Gangster this very useful I see what you did in that Wolverine file Smile

Edit: I see what you mean by Omni light imp, thanks.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Sep 19, 2013 10:39 am    Post subject: Reply with quote

Bu7loos wrote:
Thanks Gangster this very useful I see what you did in that Wolverine file Smile

Edit: I see what you mean by Omni light imp, thanks.


ztype I forgot about that. I'll need to post another version of it with the muzzle flash using the unlit colors.
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 19, 2013 11:43 am    Post subject: Reply with quote

newly made mammoth tank and cnc3 titan(tested in ROS scene)


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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Sep 19, 2013 3:50 pm    Post subject: Reply with quote

If you can delete the extra smaller & medium tusks on the Mumakil that would be lovely that would really make it sorta a Elephant Tank.

Also another thing is you could render the Tank Turret as a seperate SHP Turret for it. Similar to the Mammoth Walker in ROS.  Very Happy
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 19, 2013 4:31 pm    Post subject: Reply with quote

why, the turret is tied to the mammoth.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Sep 19, 2013 4:45 pm    Post subject: Reply with quote

Well for the unit to have more flexible turrets? If not you can render it as is (With the extra tusks removed maybe) like in its "Teaser Footage" in the RA3 Site.
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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Fri Sep 20, 2013 2:51 pm    Post subject: Reply with quote

I love the shp conversions... Look good a fuctionable! Very Happy Keep going! Smile
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Sep 20, 2013 3:50 pm    Post subject: Reply with quote

today i finished archer maiden,king oni,emperor oni, legionnaire, desolator, zone trooper and zone raider. would release when i can use the internet.  why ppm doesnt have a special mobile phone mode?
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Sep 20, 2013 4:39 pm    Post subject: Reply with quote

Because there weren't mobile phones when this forum software was released.
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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Fri Sep 20, 2013 4:55 pm    Post subject: Reply with quote

ppm is... old. lol
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Sep 20, 2013 6:07 pm    Post subject: Reply with quote

the green on king oni is a new house color for conversion. in the shp they are the regular red-remap


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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Sep 20, 2013 6:10 pm    Post subject: Reply with quote

20:06  all scenes set up   started red oni
20:10  stand finished
20:16  walk finished
20:21  attack 1 finished
20:22  shadow frame error. reset camera. redo all.
20:24  reset camera,24mm
20:25  attack 1 finished
20:26  stand remade
20:27  walk remade
20:31  attack2 finished              red oni rendered

20:32  started king oni
20:38  finished stand ,texture needs imporve.
20:42  finished walk. replaced base texture.
20:45  finished attack1
20:48  finished attack2              king oni rendered

20:50  started desolator/sprayer
20:55  stand finished
20:59  walk finished
21:02  attack1 finished
21:06  attack2 finished
21:10  idle1 finished
21:16  idle2  die1 finished
21:20  die2  stand2 finished
21:22  walk2 finished
21:24  attack3 finished
21:27  idle3 finished
21:30  wondering what I fogot????
21:32  die3 finished
21:33  die 4 finished
21:39  idle4 finished                   desolator rendered


21:44  legion started
21:49  stand run finished
21:54  attack finished
21:57  idle1 finished
22:01  die1 idle2 finished
22:03  die2 finished                      legion rendered


22:07 zoene raider started
22:13 stand walk finished
22:15 attack finished
22:21 idle1 idle2 die1 finished
22:23  die2 finished                        zone raider rendered

22:36   what, forgot the log about zone trooper?
22:46   just forget it.                    Zone trooper rendered


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king oni.rar
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emperor oni.rar
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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Sep 20, 2013 6:42 pm    Post subject: Reply with quote

Spectacular. Good job!
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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Fri Sep 20, 2013 7:36 pm    Post subject: Reply with quote

Oh dude, kick ass! Can you get some more Nod and GDI guys from C&C3? The standard Noddies and Confessors would be absolutely useful, and a new Tiberium Trooper owuld be better than the weedguy people've used for eons.

This is wonderful. Well done!!
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Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Fri Sep 20, 2013 7:57 pm    Post subject: Reply with quote

Win.


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zlixine
Vehicle Drone


Joined: 01 Sep 2013
Location: EGYPT

PostPosted: Fri Sep 20, 2013 10:01 pm    Post subject: Reply with quote

how to change w3x to shp i have c&c generals
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Sep 21, 2013 4:12 pm    Post subject: Reply with quote

generals uses w3d not w3x
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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sat Sep 21, 2013 4:27 pm    Post subject: Reply with quote

I'm not sure if rendering infantry in such size is a good idea. You should at the very least aim for original RA2 size cause I don't know of a downsizing method which wouldn't turn those SHPs into a pixelfest.
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Sep 21, 2013 5:45 pm    Post subject: Reply with quote

ha, i have all max scene kept so can redo resized ones easily.  one infantry-one hour of work. thanks to the camera setter script.
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zlixine
Vehicle Drone


Joined: 01 Sep 2013
Location: EGYPT

PostPosted: Sun Sep 22, 2013 12:06 am    Post subject: Reply with quote

thanks kenosis
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun Sep 22, 2013 1:39 am    Post subject: Reply with quote

zlixine is a ripper so I dont want any of my work to be used by this guy. do i have this right?
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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun Sep 22, 2013 2:33 am    Post subject: Reply with quote

I don't think so - even if you do, rippers will still find ways to get shit. :\ Why isn't he ztyping banned?
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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun Sep 22, 2013 2:34 am    Post subject: Reply with quote

I don't think so - even if you do, rippers will still find ways to get shit. :\ Why isn't he ztyping banned?
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 22, 2013 2:40 am    Post subject: Reply with quote

I'd be fine if we would just have to ask the files from PMs from you though.
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun Sep 22, 2013 3:11 am    Post subject: Reply with quote

ok. next wave of release will be previews only
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Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Sun Sep 22, 2013 12:22 pm    Post subject: Reply with quote

Kenosis can I see your templates your using to render those infantry ?
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun Sep 22, 2013 4:20 pm    Post subject: Reply with quote

what's the problem?
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Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Sun Sep 22, 2013 7:33 pm    Post subject: Reply with quote

Are you using donut arnlod's templet's ? I never seen someone do so many in such speed..
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun Sep 22, 2013 10:58 pm    Post subject: Reply with quote

well,it is nothing about the templets. see my post above you will see an idea of a camera setter script. and i am using that script right now so each 8 directions can be made in a few clicks.
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed Sep 25, 2013 1:59 pm    Post subject: Reply with quote

So finally I got my laptop connected to net and now understand how large the "infantries" are.

Next release would be TT infantry in about 30 pixels height.


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unfinished confessor, darken
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pm me to request for this FINISHED SHP
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rocketangel.rar
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updated rocket angel

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 Filename:  rocketangel.rar
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Last edited by kenosis on Thu Sep 26, 2013 1:14 pm; edited 2 times in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Sep 25, 2013 5:30 pm    Post subject: Reply with quote

Perhaps a silly question kenosis, but do you happen to know if the W3X skeletons can be exported to W3D (from C&C3/RA3/TT format to Generals format)?

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Sep 25, 2013 6:21 pm    Post subject: Reply with quote

the confessor looks different... that the TT one?
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Sep 25, 2013 8:20 pm    Post subject: Reply with quote

Yep. TT.
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 26, 2013 8:37 am    Post subject: Reply with quote

I can only save w3x to the very simple .max files, export would need special tools.
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 26, 2013 1:07 pm    Post subject: Reply with quote

why don't you try to make c&c 3+4 in my mod. #Tongue maybe it could be cool. :p

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 26, 2013 7:01 pm    Post subject: Reply with quote

blonde yuriko in progress


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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Thu Sep 26, 2013 7:10 pm    Post subject: Reply with quote

Cool.

Would I ask for too much if I ask about recoloring the skirt to black as well?
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 26, 2013 7:32 pm    Post subject: Reply with quote

I would make a request ver. and a originally textured ver,
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 26, 2013 8:34 pm    Post subject: Reply with quote

blonde, black skirt (IMO not so good compared to the white) and black-white stripes Laughing


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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Thu Sep 26, 2013 8:39 pm    Post subject: Reply with quote

Perfect, I'd say. #Tongue
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Sep 26, 2013 9:14 pm    Post subject: Reply with quote

now yuriko with blond hair ,black skirt and striped legwear is finished.


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yahoo!
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Volgin
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Joined: 07 Mar 2009

PostPosted: Thu Sep 26, 2013 10:56 pm    Post subject: Reply with quote

Can we get Yuriko with her normal hair?
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kenosis
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Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Sep 27, 2013 4:30 am    Post subject: Reply with quote

Jem said it would be better to PM to ask for stuff --- rippers won't get through.

Next request is Jem's japanese engineer.
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