Posted: Fri Nov 01, 2013 9:04 pm Post subject:
Converting w3x models without 3dsmax[*]
Subject description: Yes it's Copy of My Moddb tut
Hello, and Welcome!
Another Tutorial by your friend, Jason. Today we have the bread and butter of No 3dsmax Modeling ~Conversions~
Now Why Convert Models? Well because 3dsmax 7 or 9 are very hard to find. You can use this for Either CnC3 Tiberium Wars or Red Alert 3, it can also be used for assets from Kanes Wrath and CnC4
Now to convert models you need
(1)The Models. You can find Many CnC Models publicly, though Give Credit ok?
(2) Notepad++ or your Favorite XML editor
Now when you have the model in front of you, you will have many of them. We need to find the Model Files, With suffixes ending with _SKN or _COL.
You have to open these Files in Notepad++ and find the Shaders. You can CTRL F this.
The Main Shaders you need to change are dependent on game and Faction. This is the equivalent to changing the pallets between TS and RA2.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum