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Is there any way to get an SHP like this to work properly
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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Sun Dec 01, 2013 1:08 am    Post subject:  Is there any way to get an SHP like this to work properly Reply with quote  Mark this post and the followings unread

When doing let's say an obelisk shp firing position, does the firing pos have to be right in the center of the shp image, you can see my obelisk the obel tip is not. and in number 2 figure u see what happens when i try and set the XYZ pos. it only works when shooting in a cirtain directions treaty my art as if its a turret rotation.

Im guess i have to have obel tip right in the center of the.. image



THANKS! for any help ;p i just figured their had to be a way to just set XYZ without the rotation effect for things like this

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sun Dec 01, 2013 2:26 am    Post subject: Reply with quote  Mark this post and the followings unread

PrimaryFirePixelOffset is your best bet when you do not use a centered rotating turret (PrimaryFireFLH)

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