Posted: Fri Dec 13, 2013 1:43 pm Post subject:
Base deffence promotion bug
Hello.
I added a soviet guard tower (as some of you may already know), but i noticed while i was playing, that the guard actually gets promoted as it kill enemies.
I don't want base deffences to be promoted, its stupid.
Guard Tower code:
; Soviet Guard Tower
[NATOWR]
UIName=Name:NATOWR
Name=Soviet Guard Tower
BuildCat=combat
Strength=800
Armor=Steel
Prerequisite=NACNST,NAHAND
TechLevel=1
Adjacent=4
ROT=15
Primary=RocketLauncher
Sight=15
DetectDisguise=yes
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=1
Cost=800
BaseNormal=no
Points=30
Power=0
Crewed=yes
Capturable=true
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS6LG
MinDebris=5
MaxDebris=10
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,LGSparkSys
IsBaseDefense=yes
HasStupidGuardMode=false
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
Trainable=yes
AIBuildThis=yes
AntiInfantryValue=25
AntiArmorValue=25
AntiAirValue=0
question...... why have it have ability to detect disguise?? _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
Well....I thought it would be nice to have at least one base deffence, that can detect disguise, rather than keeping dogs in your base, that die easily.
A base defense with the ability to detect disguise, is better IMO. QUICK_EDIT
Well....I thought it would be nice to have at least one base deffence, that can detect disguise, rather than keeping dogs in your base, that die easily.
A base defense with the ability to detect disguise, is better IMO.
I can just see it now, a spy sauntering through legions of Conscripts and Apocs, not attracting any attention, until the bloke in the guard tower goes "HANG ON! THAT MASK IS MADE OF PAPER!" _________________ MIdAS - Turning wages into beer since 2002 QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sun Dec 15, 2013 2:33 pm Post subject:
MRMIdAS wrote:
tekka warrior wrote:
Well....I thought it would be nice to have at least one base deffence, that can detect disguise, rather than keeping dogs in your base, that die easily.
A base defense with the ability to detect disguise, is better IMO.
I can just see it now, a spy sauntering through legions of Conscripts and Apocs, not attracting any attention, until the bloke in the guard tower goes "HANG ON! THAT MASK IS MADE OF PAPER!"
From at least 10 meters away, due to being in a tower They must have some kind of paper-mask detector in that tower... QUICK_EDIT
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