Posted: Sun Feb 23, 2014 1:40 am Post subject:
GLA Supply center
Subject description: Image heavy!
Structural Series: 1 of 3.
This is a half finished attempt at the GLA concept supply center. I actually modeled and unwrapped this a long time ago (a couple of years), but never got around to doing the texture.
The minaret is slightly over the top (although there are real minarets that are even more over the top!) and could do with a less copper effect. Also because of C&C3 nonsense I will have to add more yellow to the metal areas to counter the blue that C&C3 is adding! (it's not on the texture, this is all a combination of stage lighting and the environment texture).
Outside of that, without the BIB areas so the model blends in with the terrain textures and the building looks like it actually gets used, it is difficult to judge this model and texture.
I have no intention of ever completing this model and texture.
gallery_3_57_85506.jpg
Description:
Westwood concept!
Filesize:
208.85 KB
Viewed:
2318 Time(s)
GLADepot_Max_02.jpg
Description:
Max render, an idea of how the metal should look before C&C3 destroys it!
looks nice _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
Althought it's misssing it's mud corridor from the concept art,it looks nice!!! _________________ I love playing old good Westwood games,especially Command & Conquer games. QUICK_EDIT
always looking for new ways to make textures, did you follow a specific tutorial is was it trial and error? _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
always looking for new ways to make textures, did you follow a specific tutorial is was it trial and error?
I did not 'follow a tutorial, however I also am interested in new ideas. There was some interesting stuff in this tutorial and some stuff that I did not agree with: http://en.9jcg.com/comm_pages/blog_content-art-200.htm QUICK_EDIT
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