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uh a really small help
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Tobi
Medic


Joined: 25 Feb 2014

PostPosted: Sun Mar 30, 2014 2:00 pm    Post subject:  uh a really small help
Subject description: im annoyed >:O from this
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i was making a singleplayer map , and i placed 7 tech power plant in it ,, those power plants are owned by the civilians when i destroy them the map will resizeview BUT!! i made this trigger for it
1-[at first its for civilian]
2-[i made event buillding does not exist for the tech power plant]
3-[i made action resizeview for player]

but when i start the map i resize view at the first WHYY???? i didnt destroy the tech power plants YET!

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Mar 30, 2014 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sounds like an unusual way of doing things. Why not create teo triggers,  the first one which is disabled that inxreases the player view, once you capture/destrpy the power plant,  enable the resize trigger.

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Tobi
Medic


Joined: 25 Feb 2014

PostPosted: Mon Mar 31, 2014 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

NO I KNOW WHY THE ztype SOME OF THE BUILDINGS CANT BE TRIGGERED , FOR EXAMPLE THE TECH POWER PLANT!!!! WHYYYYYY?? I CHANGED THE TECH POWER PLANT TO INDUSTRIAL PLANT AND STILL NOT WORKING BUT WHEN I PUT TESLA REACTOR IT WORK!!!!! WHY!!>!??!?!?! PLZ SOME1 ANSWER ME IM SOO Pissed OFF from this

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Mar 31, 2014 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you upload your map, I can look at your triggers and tell you what you're doing wrong.

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Tobi
Medic


Joined: 25 Feb 2014

PostPosted: Mon Mar 31, 2014 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok here plz explain the problem for me

and btw tell me : is the map well designed  Wink



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Mar 31, 2014 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I am at work at the moment so I can't look at it this very moment,  but I will let you know once I get back.

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Mon Mar 31, 2014 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well... there's no Civilian Power Plant (CAPOWR) on the map.

You'd be better off using Event 61 "TechType does not exist" and then type the ID of the structure there.
Doing so you'll no longer have to think about indexes that are off because you purely look at the ID and not the number in the structures list.

Besides that, you might want to recheck your resize values:
Top: 0
Left: 4
Width: 0
Height: 0

Resizing to those values will... well... fuck up your view.

EDIT: Right, I see you replaced them with Industrial Plants.

_________________


Mental Omega 3.0 Mission creator - Creator of FinalOmega: APYR 3.0 Map Editor

/ppm/'s stupidity

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Tobi
Medic


Joined: 25 Feb 2014

PostPosted: Tue Apr 01, 2014 11:35 am    Post subject: Reply with quote  Mark this post and the followings unread

ok . now what? what should i do? for the industry plant , industrial plant already got attached by a trigger , what to do now to make the resize view work once all industrial plants were destroyed?

oh and for the resize view u unfuck the resize view values XD?

i want the blue line to get behind the American2 base
if u know what i mean

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