Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Jun 04, 2014 4:59 am Post subject:
OpenRA Play Test 20140602 is now available!
Subject description: Better performance, compatibility, new site and a wiser spies. James Bond appreciates it!
OpenRA, the engine that tries to recreate (and improve) the old Command & Conquer RTS games, is close to release a new official version. They are already on release candidate state and no longer adding features until the next official version is released. Two days ago, they've released another play test version, the 20140602. Here are some of the changes, when compared to previous play tests:
Quote:
Fixed crashes when OpenRA Resources returns invalid data.
Fixed the automatic map download not updating the lobby after completion.
Fixed a crash on non-English locales (Windows).
Another significant improvement in CPU performance.
Added 3 new Lua scripted missions and skirmish maps.
Polished the support beacon display.
Improved pathing for engineers and passengers.
Fixed compatibility with Debian Wheezy.
Fixed the startmenu shortcut on Windows.
Fixed problems in the Red Alert SNOW tileset.
Fixed a regression where spies could be identified on the radar.
The web infrastructure has been ported to a new faster site: openra.net
You can read the full list of changes from this version at their wiki and download the latest play test at their official download section. Have fun! QUICK_EDIT
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