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BuildUp wont Build Up!!!
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Jul 02, 2014 1:02 pm    Post subject:  BuildUp wont Build Up!!!
Subject description: (SOLVED)
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Hello guys??? i have a problem with the BuildUp. I already have YAPSISMK and YGPSISMK and i listed YAPSISMK on [Animation] list (gs listing is optional actually). But the BuildUp wont show up! Is there a problem with that??? Here's my code:

Code:
[YAPSIS]
Image=YAPSIS
Remapable=yes
Normalized=no
Height=8
Cameo=PSISICON   ;TEMPORARY
Foundation=2x2
Buildup=YAPSISMK
DemandLoadBuildup=true
FreeBuildup=true
ActiveAnim=YAPSIS_A
ActiveAnimDamaged=YAPSIS_AD
ActiveAnimZAdjust=-5
ActiveAnimYSort=100
CanBeHidden=False
OccupyHeight=2
AddOccupy1=-2,-2
AddOccupy2=-3,-3
AddOccupy3=-1,-1
DamageFireOffset0=-23,34
ZShapePointMove=-3,-5

[YAPSIS_A]
NewTheater=yes
Normalized=no
LoopStart=0
LoopEnd=39
LoopCount=-1
Rate=350
Layer=ground
Shadow=yes

[YAPSIS_AD]
Image=YAPSIS_A
NewTheater=yes
Normalized=no
Start=40
LoopStart=40
LoopEnd=80
LoopCount=-1
Rate=200
Layer=ground
Shadow=yes

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Last edited by deathreaperz on Thu Jul 03, 2014 7:05 am; edited 1 time in total

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Wed Jul 02, 2014 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I see no problem here, looks fine. BTW, listing is not optional and is not needed and DemandLoadBuildup is a leftover from TS that doesn't work so no need to keep it.

I can only guess that the fact that you listed it actually matters and you just don't have an entry about it in artmd.ini though I really doubt it's the cause.

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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Jul 02, 2014 1:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ares didn't detect if i'm wrong on listing. Besides, i can sell the building

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Humans were born for two things: to pray and be productive.


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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Wed Jul 02, 2014 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Buildup animation is in the game folder?

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Jul 02, 2014 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

yup

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Jul 02, 2014 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

NewTheater=yes  is missing from [YAPSIS]

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Jul 02, 2014 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Still, error. Does the type of the SHP affect this?

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Thear
Vehicle Driver


Joined: 16 Feb 2010

PostPosted: Wed Jul 02, 2014 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are you actually testing it on a snow theater map?

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Jul 02, 2014 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Both of them won't show up, Snow and Generic

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Jul 02, 2014 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are canvas sizes shared?

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Jul 02, 2014 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

i use original canvas sized of the buildup shp

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Quote:
Humans were born for two things: to pray and be productive.


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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Wed Jul 02, 2014 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try to use the original ngpsismk.shp and napsismk.shp to see if the error is in the file mor the code.

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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

_________________

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Thu Jul 03, 2014 7:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Solved, there is no YAPSIS.SHP and YGPSIS.SHP file causes this

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Humans were born for two things: to pray and be productive.


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