Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 5:28 am
All times are UTC + 0
Some graphics that might be of a great help...
Moderators: Reaperrr, red_rebel
Post new topic   Reply to topic Page 1 of 1 [48 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 20, 2004 1:09 am    Post subject:  Some graphics that might be of a great help... Reply with quote  Mark this post and the followings unread


Back to top
View user's profile Send private message Visit poster's website Skype Account
FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Tue Jan 20, 2004 1:46 am    Post subject: Reply with quote  Mark this post and the followings unread

woah.. i never knew either, Reapper gonna love this.. go for it man Smile

_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Tue Jan 20, 2004 11:49 am    Post subject: Reply with quote  Mark this post and the followings unread

the refinery is a bit diffrent though...... and there are other buildings in the renegade mix files too like a repair bay communication center tec

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Tue Jan 20, 2004 7:25 pm    Post subject: Re: Some graphics that might be of a great help... Reply with quote  Mark this post and the followings unread

Banshee wrote:
I dont know if you saw this, but this will certainly interest you: Renegade buildings in GMAX. Most of them are identical to C&C95's and converting them to SHP:
http://www.fileplanet.com/dl.aspx?/planetcnc/renegade/structures/buildings.zip

thx, but first of all the dl link seems not to work (at least it doesn't for me) and second i don't have gmax and downloading it with a 56k modem is impossible.

But maybe someone else could render them for me? I would highly appreciate it, and that person would recieve credits for it of course.

Back to top
View user's profile Send private message Send e-mail
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 20, 2004 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

it doesnt seems to work because it's being linked externally, but all I can tell you is that if you go to PlanetCnC -> File Index -> Renegade -> Structures you will find it... I am downloading this again, since my old copy was in the HD I lost a month ago and I will pratice rendering and try to help you during my free time

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Jan 22, 2004 10:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
it doesnt seems to work because it's being linked externally, but all I can tell you is that if you go to PlanetCnC -> File Index -> Renegade -> Structures you will find it... I am downloading this again, since my old copy was in the HD I lost a month ago and I will pratice rendering and try to help you during my free time

thx alot Smile

what i desperately need is a refinery image... i have made one, but it's textures a absolutely crap (not sure if they're worth being called textures at all). I'll upload it here soon, maybe someone is able to get it lookin better...

Back to top
View user's profile Send private message Send e-mail
Josh 'SkyLife' Redwood
Vehicle Driver


Joined: 08 Dec 2002

PostPosted: Thu Jan 22, 2004 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reaperrr,

I happened to d/l GMAX and everything that is needed to export stuff so if you want I can take a shot at some conversions

It only takes 4 hours over 56K #Tongue

_________________

Back to top
View user's profile Send private message
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Fri Jan 23, 2004 1:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Chantillas wrote:
Reaperrr,

I happened to d/l GMAX and everything that is needed to export stuff so if you want I can take a shot at some conversions

It only takes 4 hours over 56K #Tongue

yeah, sure i want Smile

and i rarely get the chance to stay online for 4 hours at once, and even then there's always a chance of a connection hangup.

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon May 24, 2004 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

About that refinery... on the Covert Ops CD there's an unused movie called refinery.vqa that shows some very nice rotations of the C&C1 refinery model... with width indications even.

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Tue May 25, 2004 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
About that refinery... on the Covert Ops CD there's an unused movie called refinery.vqa that shows some very nice rotations of the C&C1 refinery model... with width indications even.


I know, I made a voxel based on it, and Jokeman will make a decent shp of it as soon as I got the harvester vxl finished.

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue May 25, 2004 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

ah, OK Smile

In case you need to know/get anything at all about C&C1, I know the game totally inside out. I've been stuck with a DOS 486 and DOS C&C for 5 years or so #Tongue

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Tue May 25, 2004 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
ah, OK Smile

In case you need to know/get anything at all about C&C1, I know the game totally inside out. I've been stuck with a DOS 486 and DOS C&C for 5 years or so #Tongue

hehe, I've played through TD ten times more than any other game, I think about 50 times Nod and at least 20 times GDI, I made some maps, I made an inofficial patch that I never released, and all this sort of stuff...
So this is the case for me as well, I think Wink
Still, if there's anything I might need I'll remember you Smile

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed May 26, 2004 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reaperrr wrote:
hehe, I've played through TD ten times more than any other game, I think about 50 times Nod and at least 20 times GDI, I made some maps, I made an inofficial patch that I never released, and all this sort of stuff...
So this is the case for me as well, I think Wink
Still, if there's anything I might need I'll remember you Smile

oooh... a challenge.. let's see #Tongue

-Unofficial patch: been there, done that... Well kind of anyway. It fixed a number of GFX errors, and removed the concrete under the silo and repair bay. Used to be online, but I updated it a lot since then.
-Played through the game: Well not that many times, because, well it just gets boring. I just went on and played/created addon missions, and after that I started modding the game.
-Map making: I think I made the only existing C&C1 indoor mission, with special triggers like "enter cell, one specific building blows up" (gotta love that MHQ unit Very Happy)
-Ploughed through game.dat & C&C95.exe with my hex editor to manually change game data, and created the only complete C&C95 editor out of a savegame editor #Tongue

Oh, and I got DOS C&C1 to work on XP Cool

Amazingly cool to know I'm not the only C&C freak on this planet though #Tongue

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Wed May 26, 2004 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:

-Ploughed through game.dat & C&C95.exe with my hex editor to manually change game data, and created the only complete C&C95 editor out of a savegame editor #Tongue

now that one makes me curious, do you still got it somewhere? can you list its features?

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Fri May 28, 2004 8:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

The C&C95 editor... well, I gathered all data from all editors availiable, added some of my own findings to it too, and put that in an old DOS savegame editor program. After all there's only one version of the C&C95.exe file (unless maybe other languages), so I could work with simple fixed positions.
The program is called UGE - Ultimate Game Editor. Unfortunately, it's a trial version with some annoying stuff when exiting it.

You can download it here:
http://www.freewebs.com/ccfz/ccedit.html
The name is "C&C Gold UGE"

Features... well, I dunno. It can edit what every other C&C editor can, but more extensive. No weapon specs and stuff, but I have tested pretty much all entries for all units, structures, aircraft and infantry to look for new stuff, and found quite a lot, actually.

I managed to turn the tiberium silo into a rotating turret with it (had to replace gfx of course) Very Happy

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri May 28, 2004 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

You were the one who made the UGE? Wow... that was the program that got me into modding for the first time in my whole life... congrats... it rocks!

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Fri May 28, 2004 9:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually, I started from a terribly incomplete UGE modules set for C&C Gold. But since it was enough to start with, I simply completed it.

So you might've had the original, made by AGENT 64... IIRC that one didn't have infantry, so it's pretty easy to know.

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri May 28, 2004 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yea, then the one I used was from Agent 64... because I dont remember to see infantry there, really...

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Fri May 28, 2004 11:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

@ Nyerguds, welcome in the club, I did the same thing Laughing

Did you find the offset to enable the squished infantry marks too?

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sat May 29, 2004 12:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Reaperrr wrote:
@ Nyerguds, welcome in the club, I did the same thing Laughing

What, complete the modules, or make a silo into a rotating turret? #Tongue
(I used the Sam Site GFX, adapted to the frame sequence of the turret for that, btw.)

Reaperrr wrote:
Did you find the offset to enable the squished infantry marks too?

You found that? omg!
I've seen these gfx, but I didn't really search anything ourside the unit data, except the value of the $2000 money crate. I found that in DOS C&C, but I couldn't find it in C&C95.exe Sad
Can you tell me that squish mark offset please? #Tongue

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sat May 29, 2004 8:03 am    Post subject: Reply with quote  Mark this post and the followings unread

hey, welcome to PPM Nyerguds, nice to see you here too Very Happy

Back to top
View user's profile Send private message
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat May 29, 2004 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
Reaperrr wrote:
@ Nyerguds, welcome in the club, I did the same thing Laughing

What, complete the modules, or make a silo into a rotating turret? #Tongue

hehe, complete the modules Wink

Nyerguds wrote:

Reaperrr wrote:
Did you find the offset to enable the squished infantry marks too?

You found that? omg!
I've seen these gfx, but I didn't really search anything ourside the unit data, except the value of the $2000 money crate. I found that in DOS C&C, but I couldn't find it in C&C95.exe Sad
Can you tell me that squish mark offset please? #Tongue

i hope so, i still got the files somewhere... now the only problem might be that i don't remember right now if I did this for the english version or the german, but i think it was the english. I'll have a look.

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sat Jul 17, 2004 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

I started editing C&C95.exe again, to look for the weapon data... can ou at least tell me the approxximate location of that squish thing? There's sooooo much data in there :S

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Jul 17, 2004 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
I started editing C&C95.exe again, to look for the weapon data... can ou at least tell me the approxximate location of that squish thing? There's sooooo much data in there :S

woops, i forgot...

well, in the german version it's at offset 519238, and it's a simple 'range 0-255 value' (you just need to set it to 1 instead of 0 to activate the squish marks).

Back to top
View user's profile Send private message Send e-mail
mellr0
Vehicle Driver


Joined: 06 Jul 2004
Location: UK

PostPosted: Mon Jul 19, 2004 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey.... i was wondering if this would be any help to you lot?
This pictures kinda low quality when i changed it to jpeg so its fuzzy....

This is my beta version (the buildup on this is crap)



hand.JPG
 Description:
 Filesize:  2.61 KB
 Viewed:  18293 Time(s)

hand.JPG



Back to top
View user's profile Send private message Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Aug 11, 2004 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reaperrr wrote:
Nyerguds wrote:
I started editing C&C95.exe again, to look for the weapon data... can ou at least tell me the approxximate location of that squish thing? There's sooooo much data in there :S

woops, i forgot...

well, in the german version it's at offset 519238, and it's a simple 'range 0-255 value' (you just need to set it to 1 instead of 0 to activate the squish marks).

Actually all 1-bytes in C&C are -128/127 values, but thanks! Smile

[edit]
Ehm.. as a reference, can you tell me where the Minigunner's speed is located? Or just the string of bytes around that value? I can't find it Sad

Oh, and is it preceded by a 106 (0x6a) value like normal data?

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Aug 12, 2004 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:

Ehm.. as a reference, can you tell me where the Minigunner's speed is located? Or just the string of bytes around that value? I can't find it Sad

Oh, and is it preceded by a 106 (0x6a) value like normal data?

i'll have a look at it.

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Thu Aug 12, 2004 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks Smile

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Fri Aug 13, 2004 10:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

argh!...

I accidently formatted one of my 3 hd-partitions a few days ago, and i just realised my old td-related tools including uge were stored there...

could you send me your uge (and other td-related dos-tools, if possible)?

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Aug 15, 2004 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Most of it is on the C&C Filezone, in the TD section. I'll have to update the page some day, but I got exams coming up now.

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Thu Aug 26, 2004 2:36 am    Post subject: Reply with quote  Mark this post and the followings unread

I got loads of C&C-related DOS tools that are not on the site too though. If I got your e-mail I coul send you a huge lot of stuff.

I just got an amazingly cool little program called Bytebite, that accepts command line parameters to modify one specific byte in one specific file. The program was written by my brother (because I asked him), and allows me to make batch scripts to make changes to C&C95.exe

Amazingly handy for distributing C&C Gold mods Smile
I just open UGE, write down the offsets and values, and in the installer for the mod I just use lists of stuff like this:

bytebite "C&C95.exe" 335356 10

to patch C&C95.exe Smile

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Aug 26, 2004 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
I got loads of C&C-related DOS tools that are not on the site too though. If I got your e-mail I coul send you a huge lot of stuff.

I just got an amazingly cool little program called Bytebite, that accepts command line parameters to modify one specific byte in one specific file. The program was written by my brother (because I asked him), and allows me to make batch scripts to make changes to C&C95.exe

Amazingly handy for distributing C&C Gold mods Smile
I just open UGE, write down the offsets and values, and in the installer for the mod I just use lists of stuff like this:

bytebite "C&C95.exe" 335356 10

to patch C&C95.exe Smile

cool Smile

btw, there's a "E-Mail" Button right below every post, just use the adress you see there Wink

Back to top
View user's profile Send private message Send e-mail
Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu Aug 26, 2004 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
btw, there's a "E-Mail" Button right below every post, just use the adress you see there Wink


except you haven't put your email in your profile.

Back to top
View user's profile Send private message Send e-mail
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Aug 26, 2004 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tratos wrote:
Quote:
btw, there's a "E-Mail" Button right below every post, just use the adress you see there Wink


except you haven't put your email in your profile.

true, but I have Wink

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sat Aug 28, 2004 3:00 am    Post subject: Reply with quote  Mark this post and the followings unread

eh? Don't see any button or e-mail addy...

My address is on my website though. All over the news page :p
So if you mail me, I can mail you stuff back to the address you mailed me with :p

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Aug 28, 2004 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

look Wink



there.jpg
 Description:
there it is ;)
 Filesize:  11.53 KB
 Viewed:  18104 Time(s)

there.jpg



Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sat Aug 28, 2004 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

You probably have Hide Email on or something... I think only you see that. You know... since it's your own email Rolling Eyes

I sure can't <_<

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Aug 28, 2004 4:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I see Laughing (/me = admin)

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sat Aug 28, 2004 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

uhuh. Doesn't help me much...

But hey, HE wants that stuff, so the least he can do is send me his address then -_-
(though I want to find that offset for infantry squish marks #Tongue)

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Aug 28, 2004 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
You probably have Hide Email on or something... I think only you see that. You know... since it's your own email Rolling Eyes

I sure can't <_<

Um, err, oops Embarassed sorry...

I'll mail you... Wink


@Banshee: When email is hidden, isn't it unlogical then that the user can still view his own adress, although he probably knows it anyway...?
Because of that I had already forgotten that mine is hidden...

Back to top
View user's profile Send private message Send e-mail
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Aug 28, 2004 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Aug 29, 2004 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oddly enough, I CAN'T see my own e-mail.

Ah well, it's all OK now. I got Reaperrr's mail.
I will be away (well, away... making exams :\) until the 14th though. Wish me luck #Tongue

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Mon Aug 30, 2004 9:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Wishing you luck Smile

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Mon Aug 30, 2004 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

MyTrust wrote:
Wishing you luck Smile

me also does so Smile

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon Aug 30, 2004 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

thx Smile
I might be able to send you some stuff though... when I got some time, right after an exam

Like now ^.^

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Nov 02, 2004 10:22 am    Post subject: Reply with quote  Mark this post and the followings unread

All right!! Got it Very Happy
In English it's offset 517190

Odd that tanks can't drive over them though... or that flame weapons can't destroy the corpses, and any other weapons can Confused

http://www.planetcnc.com/cnc2sw/stuff/SQUISH!.gif

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Tue Nov 02, 2004 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
All right!! Got it Very Happy
In English it's offset 517190

Odd that tanks can't drive over them though... or that flame weapons can't destroy the corpses, and any other weapons can Confused

http://www.planetcnc.com/cnc2sw/stuff/SQUISH!.gif

I guess that's why WW disabled them.

Back to top
View user's profile Send private message Send e-mail
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Nov 02, 2004 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Strange though, considering they had a good way of using them in Dune 2.

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [48 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2771s ][ Queries: 15 (0.0133s) ][ Debug on ]