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Typhoon Fighter
Moderators: Zero18
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sun Sep 07, 2014 2:05 pm    Post subject:  Typhoon Fighter Reply with quote  Mark this post and the followings unread



Life: 190
Speed: 21
Armor: Medium Plating
Firepower: 60 x 2 (Primary) / 100 (Secondary)
Primary: Sonic Missile
Secondary: Sonic Bomb
Ammo: 2
Cost: 1250
Strong vs: Aircraft
Weak vs: Anti-Aircraft Unit and Structures
Requirements: Allied War Factory + Allied Airforce HQ
Restrictions: Germany
Special: Invisible on Radar.

Research: Aerospace System - Enhances Typhoon Fighter's capability, allowing them to fly at higher height and also speed increased by +1. Life increased by 10% and damage taken reduced by 10%. Both primary and secondary deal 15% increased base damage.

Story
Typhoon Fighter is one of the best Euro fighter available in Europe region. Germany has the most available at their arsenal and can produce Typhoon Fighter. Some other countries have Typhoon fighter available but limited number such as Hungary, Czech Republic, Denmark, and more. They are used only during Campaign.

Typhoon Fighter had their weapons recently replaced to sonic-based weaponry after discovery of hypersonic theory by a German-born scientist. Sonic allows the sound waves to travel x3 faster and causes the atom to shake violent and makes them imbalance, creating loud sound enough to destroy a human's eardrum.

Additional Information

  • At Elite Level, Typhoon Fighter gain Armor, Firepower and Speed Bonus.
  • At Elite Level, Typhoon Fighter sonic missiles and bomb now fires red splash and trailer. Base damage also increased by 15%.
  • 33% Chance for Survivor to escape at Rookie Level.
  • 50% Chance for Survivor to escape at Veteran Level.
  • 75% Chance for Survivor to escape at Elite Level.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 07, 2014 2:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe you should make a test map to do all your previews in so you don't have to pick a map at random to take screenshots in and you will have a uniform set of land.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sun Sep 07, 2014 4:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
Maybe you should make a test map to do all your previews in so you don't have to pick a map at random to take screenshots in and you will have a uniform set of land.


Most of the map will be remake into better maps. There won't be that many bright-lighted maps, perhaps a bit tone down.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 07, 2014 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I mean like making use of one as a template. As right now it seems you just pick a map at random then pose up the units there. Look at my unit previews they're all on a uniform terrain on snow,desert or grass.

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