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Relevant content- and site types?
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Renegade
Cyborg Artillery


Joined: 21 May 2006
Location: Hamburg, Germany

PostPosted: Sun Oct 05, 2014 4:59 pm    Post subject:  Relevant content- and site types? Reply with quote  Mark this post and the followings unread

Hello again, people.

I am still hoping to create a directory of and content information network for the current C&C community (at least the old school parts of it).

Part of the idea is not just to say "this mod exists" or "this site has SHPs", but to offer the relevant piece(s) of content as independent entities through the network.

e.g. if I searched for "Ares", I would get multiple results: The Ares site and a representation of Ares the software - a piece of data telling me what kind of C&C application it is, under what circumstances it can be used, and where to download it (the direct link to the file).

While planning this, I ran into a simple and yet not easily answered question: What are the community-relevant types of sites and data?

So far, I've got the following:

  • Site

    • Service Provider (Hosters, CnCNet, C&C Online)
    • General/News (sites like C&C NZ is or the DENs used to be)
    • Mod (the site of a mod, independent from the actual software)
    • Forum
    • Reference/Tutorial (e.g. ModEnc)
    • Asset library (e.g. Editing Sources, YR Arg)

  • Application

    • Tool

      • Game/Management (e.g. LaunchBase, Playlist Manager)
      • Asset creation (e.g. voxel-, SHP-, map editors)
      • Mod creation (e.g. XCC tools, UMP)

    • Mod (the software itself)
    • Patch (RockPatch, NPatch, Ares and all their cousins)

  • Asset

    • Voxel
    • SHP
    • Map


Are there any other types I should handle?

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DaRTzO
Laser Commando


Joined: 18 Jan 2006
Location: Country Swing

PostPosted: Sun Oct 05, 2014 6:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sounds like a good idea. It should bring the community a lot closer together or at least offer newcomers an easy way to browse the neighbourhood.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Oct 06, 2014 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe a section for 3D models, or will this be exclusively pre-Generals?

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Renegade
Cyborg Artillery


Joined: 21 May 2006
Location: Hamburg, Germany

PostPosted: Tue Oct 07, 2014 1:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

On principle, it'll be open to all of C&C, but personally, I'll focus on YR and earlier.
Once the system exists, it'll be clear how to add post-YR stuff to it, but that still means someone has to do it.

I'll keep it in mind, though, thank you. Smile

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Thu Oct 09, 2014 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Strictly C&C? If not: Dune is pretty close, also OpenRA.

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