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Making pavement go over more spaces?
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TheUltimateEnd
Medic


Joined: 16 Jan 2004
Location: Gotham

PostPosted: Fri Jan 23, 2004 11:46 pm    Post subject:  Making pavement go over more spaces? Reply with quote  Mark this post and the followings unread

Anyway to raise the concrete to say 10 by 10?

Also where do I goto change the names of the armor.

I'm gonna swtich them to Light, Medium Heavy, Air, and Tank.

Just for my own memories sake #Tongue.

= Tue =

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat Jan 24, 2004 12:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Armor types are hardcoded...

Not really sure on this but look in the art.ini...and look at Pavement art entry ....edit its foundation...

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TheUltimateEnd
Medic


Joined: 16 Jan 2004
Location: Gotham

PostPosted: Sat Jan 24, 2004 3:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Aw dang, they are hardcoded? Oh well, I'll just keep the names of the armor types in my head -_-...

- Tue -

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FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Sat Jan 24, 2004 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

pavement cover more space?? i dont think so, the foundation in art.ini has it's limits i think.. not very sure that you could have 10x10 for it... but if you do get it working, inform us Wink

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat Jan 24, 2004 5:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

4x4 is the maximum square foundation, there are others though like 6x5 ( i think ) which is used for the scrin ship.. it has several holes in it, though.
Check the Attachment for more info.



valid structure foundation values.txt
 Description:
This was made for me by SMIFFGIG..

Download
 Filename:  valid structure foundation values.txt
 Filesize:  214 Bytes
 Downloaded:  263 Time(s)


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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Jan 25, 2004 6:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Just curious, how did he know all that? EXE hacking?

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Sun Jan 25, 2004 6:48 am    Post subject: Reply with quote  Mark this post and the followings unread

that or just plain old trial and error.

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awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Sun Jan 25, 2004 2:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea that would have been easier but I wonder how they got

Foundation=Refinery

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jan 25, 2004 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Exe hacking, Nobody...

Here's all available foundations, according to the game.exe:

6x4 3x4 4x4 5x3 2x5 2x6 1x5 1x4 4x3 3x1 1x3 3x3 Refinery 4x2 3x5 3x3 3x2 2x3 2x2 1x2 2x1 1x1

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Jan 25, 2004 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

As I thought... SMIFF also noted 0x0 as a foundation, interesting, what would that be used for? And what happens when you give it a non-existing one? I remember when I gave my concrete 8x8, it still used 4x4...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jan 25, 2004 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

they probably use a switch... so if the size is different, it goes to default: that could be 4x4... just a thesis..

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Sun Jan 25, 2004 7:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

it could always just be the pavement shp...Razz

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sun Jan 25, 2004 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Default is 1x1.. but who cares.

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Mon Jan 26, 2004 3:52 am    Post subject: Reply with quote  Mark this post and the followings unread

maybe it went to next biggest square. 4x4 is the biggest square, right?

Does anyone know what they are for RA2/YR?

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