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Ares Wave,is there a way to adjust duration of wave?
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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Sat Dec 20, 2014 5:59 pm    Post subject:  Ares Wave,is there a way to adjust duration of wave? Reply with quote  Mark this post and the followings unread

This is my weapon code:

[SonicZap9]
Damage=6
AmbientDamage=2
ROF=80
Range=10
Projectile=Null
Speed=45
Warhead=SonicWarhead2
Report=test5
DecloakToFire=no
IsBeam=yes
BeamValue=67
IsSonic=no
Wave.Color=255,100,0
;Wave.IsLaser=yes
;LaserInnerColor=0,255,0
;LaserOuterColor=60,255,60
Wave.IsBigLaser=yes
AmbientDamage=2


Is there an adjustable number that can change the duration of the wave shooting? right now it's alittle too short lasting before having to wait to shoot again

Thanks guys!!!

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Dec 20, 2014 11:26 pm    Post subject: Re: Ares Wave,is there a way to adjust duration of wave? Reply with quote  Mark this post and the followings unread

Kamuix wrote:
This is my weapon code:

[SonicZap9]
Damage=6
AmbientDamage=2
ROF=80
Range=10
Projectile=Null
Speed=45
Warhead=SonicWarhead2
Report=test5
DecloakToFire=no
IsBeam=yes
BeamValue=67
IsSonic=no
Wave.Color=255,100,0
;Wave.IsLaser=yes
;LaserInnerColor=0,255,0
;LaserOuterColor=60,255,60
Wave.IsBigLaser=yes
AmbientDamage=2


Is there an adjustable number that can change the duration of the wave shooting? right now it's alittle too short lasting before having to wait to shoot again

Thanks guys!!!

I'm not sure, but if you enable Wave.IsLaser=yes, maybe you can add LaserDuration

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Dec 21, 2014 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you are searching for the same effect as the one in TS's Disruptor weapon, then it is not possible to make it fire continuously. The LaserDuration is working for lasers such as the Prism Tank/Tower Laser (the cosmonaut's laser counts too).

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Ares Documentation: http://ares-developers.github.io/Ares-docs/
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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Mon Dec 22, 2014 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Eh well, if he wants continous then magbeam is only option.

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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Mon Dec 22, 2014 6:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually I don't nessisarily want continue-ess just something in between

The npatch did it with there code but it had other problems, and yeah laserduration is for regular lasers but it was worth a test =]

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