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Sequence help.
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Tod0001
Combat Engineer


Joined: 31 Dec 2013

PostPosted: Wed Jan 07, 2015 12:19 pm    Post subject:  Sequence help. Reply with quote  Mark this post and the followings unread

Greetings!
I have been trying to get sequence right for this unit,http://www.ppmsite.com/forum/viewtopic.php?t=29347.

I have been trying for several days with "SHP Builder" but, to no avail.

Can someone help?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Jan 07, 2015 12:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are you trying to use that sequence too in the Builder? Because I don't think anyone is using that at all.

It's easier if you do it manually, first number is starting frame counted from 0 (note: Builder starts from 1), second is length, third is facing offset, usually same as the second.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Tod0001
Combat Engineer


Joined: 31 Dec 2013

PostPosted: Wed Jan 07, 2015 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have been trying to manually do it.
Have also tried "Da Fool's" sequences to no avail.

Will try some more....

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Wed Jan 07, 2015 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

SHP Builder's sequence builder is flawed anyway...
It assumes count 2 field or 3rd value is maxed at 6 when it can be much more depending on shp.

Anyway writing the sequence isn't hard and people need to learn it than always be given sequence conveniently.

There is 15 walking frames and 14 firing frames seemingly just to provide starting point.

Walk=8,15,15 for example

The SHP is a bit screwed too, conversion has used TS unittem.pal instead of RA2's unittem so some pink pixels unless fix the extra brown indexes and shadows are unseparated.

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Tod0001
Combat Engineer


Joined: 31 Dec 2013

PostPosted: Wed Jan 07, 2015 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you...
Have already fixed the odd coloured pixels and recolored the shadow.

Will try to get the sequence without the SHP tool...

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Tod0001
Combat Engineer


Joined: 31 Dec 2013

PostPosted: Wed Jan 07, 2015 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you Apollo and Graion!
I was stopped on this unit since yesterday afternoon.
With you're help, I got it in 5 minutes...Smile

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