Posted: Mon Jan 19, 2015 5:10 pm Post subject:
Base Nodes
Subject description: seems we will talk about this again...
Hello guys, i'm curious about Base Nodes that only worked if the Base Node Owner base has been attacked by enemies. This was happened when i test my handmade Yuri Mission to the Russian's Base. What factors that can affect Base Nodes can't be built? _________________
Quote:
Humans were born for two things: to pray and be productive.
Money, ConYard, IQ, Triggers, lots of possibilities.
What I think happened, is that the AI had no enemy and when they got attacked, they did. That is when they started building and creating teams.
If you want to prevent that from happening, make them an enemy to any active house so they start right away OR start the production, both using a trigger. _________________
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