Posted: Sat Feb 07, 2015 6:18 am Post subject:
Shp Cutting off In game
I apologize if this is the wrong area to ask this. I've always wanted to make
my own building and put it in Red Alert. I have no modeling knowledge so I used pieces of buildings I found online and threw together a crappy little building and imported it into SHP builder. When I put it in game a big part was cut off and replaced by shadows. I looked in the media hut for tutorials but couldn't find much help. If I missed one and someone wouldn't mind showing me I'd love it. Thank you.
That looks like the result of a postive NormalZAdjust= value in art.ini/artmd.ini. You should normally never need that key, so try to entirely remove NormalZAdjust= or if it's not there to begin with, try adding it with a negative value (like NormalZAdjust=-32) and see if that improves the situation.
If this doesn't work, one option is to just add BibShape= and specifying the building's own image after it. _________________ QUICK_EDIT
It has just total 1 frame. Look at in-game buildings and add damage, shadow frames. If it is a refinery,
then resize it to match refinery foundation. QUICK_EDIT
That looks like the result of a postive NormalZAdjust= value in art.ini/artmd.ini. You should normally never need that key, so try to entirely remove NormalZAdjust= or if it's not there to begin with, try adding it with a negative value (like NormalZAdjust=-32) and see if that improves the situation.
If this doesn't work, one option is to just add BibShape= and specifying the building's own image after it.
Shows up fine now, thank you for the advice. QUICK_EDIT
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