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How to remove shadows on IsMeteor animations?
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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Fri Feb 13, 2015 11:17 pm    Post subject:  How to remove shadows on IsMeteor animations?
Subject description: Shadow=no gets ignored
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I've made...

...this nifty Matrix-like animation for my Hacker SW. Each line of 1/0's is a meteor animation plus trailer. However, the shadows on the ground for each of the anims make it look not all that great. The original METSMALL/METLARGE have Shadow=no set and I copied that, but it seems not to work (not sure if it worked on the original MET* anims, but probably not). Is there any way to remove shadows?

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Fri Feb 13, 2015 11:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not from current set up, hard coded shadow is hard coded, you'll have to work around these things sometimes.

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sat Feb 14, 2015 10:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah well, I guess I have to wait for Ares to fix that.

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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Thu Dec 31, 2020 8:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Millennium wrote:
Ah well, I guess I have to wait for Ares to fix that.


I know it’s 5 years ago but Phobos dell (compatible with Ares) will be able to remove the shadow out from meteor animation

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