Posted: Sun Feb 22, 2015 9:47 pm Post subject:
Building Base and Turret issues
I've seen other topics like this, but none of them had a solution that helped.
I have two buildings, on one of them the base doesn't show up, and the other doesn't show up at all. I've always had this problem with buildings with SHP turrets and it's driving me nuts. Thought it was about time I asked around to see what I'm doing wrong.
DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg
MaxDebris=15
MinDebris=5
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=96, 64, 112
IsBaseDefense=yes
BaseNormal=no
Powered=yes
HasStupidGuardMode=false
WorkingSound=PowerOn
NotWorkingSound=PowerOff
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
Drainable=yes
HunterSeeker.Ignore=yes
AntiInfantryValue=25
AntiArmorValue=25
AntiAirValue=0
DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg
MaxDebris=15
MinDebris=5
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=96, 64, 112
IsBaseDefense=yes
BaseNormal=no
Powered=yes
HasStupidGuardMode=false
WorkingSound=PowerOn
NotWorkingSound=PowerOff
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
Drainable=yes
HunterSeeker.Ignore=yes
AntiInfantryValue=25
AntiArmorValue=25
AntiAirValue=0
What are the names of the shp files? (i assume you don't have a generic theater version for them)
GAFORT and NewTheater=yes means, the game tries to find SHPs matching the current theater
GAFORT.SHP for arctic (you are playing on temperate)
GTFORT.SHP for temperate
GGFORT.SHP for generic (this is the one the game tries to use, if it can't find a matching file for the current theater) _________________ SHP Artist of Twisted Insurrection: Nod buildings
I didn't have different versions for that one. Wasn't aware you needed them. Now it's base and turret are showing up in game.
As far as the other one, it had all the different versions you stated and it's base is still not showing up. I read that it may be an issue with it's NormalZAdjust, and that I should take it out all together, or make it negative. Neither made it show up. QUICK_EDIT
I've used that building myself, and looking at the picture you posted it just looks like the turret is laid on top of the base. Change it's "TurretAnimY=" settings (i think) and you'll be fine. QUICK_EDIT
I've used that building myself, and looking at the picture you posted it just looks like the turret is laid on top of the base. Change it's "TurretAnimY=" settings (i think) and you'll be fine.
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