Posted: Sun Mar 22, 2015 12:07 pm Post subject:
How does DelayKill work? [support request]
hay guys,
so i made a warhead w/ the following settings:
Code:
[ElectricSlug]
Verses=135%,135%,135%,100%,100%,100%,50%,35%,20%,100%,100%
InfDeath=5
AnimList=SLUGHIT
ProneDamage=100%
Bullets=yes
EMEffect=yes
EMP.Duration=100
EMP.Cap=1500
;Culling=yes
CausesDelayKill=yes ;Hooks up with EligibleForDelayKill to do timer death instead of instant death
DelayKillFrames=900;100 ; Frame delay if hits Eligible building directly
DelayKillAtMax=7.0
then tested by making a truck and the sntry gun "EligibleForDelayKill". didn't work, warhead just explodes them when thier health reaches 0. first i thought it was cause my killframes were wrong but i tested it with 900, 100 and 50, never worked. and its not just for vehicles, also tested sentry gun. what am i doing wrong??? can any1 help? QUICK_EDIT
Pretty sure this only works against [BuildingTypes] with ElegibleForDelayKill=yes which defaults to no unless otherwise stated.
If you do have this tag on the target, then maybe it requires Spread > 1. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum