Posted: Mon Apr 13, 2015 2:34 am Post subject:
A problem to solve
Hello guys, i got a trouble while coding, while i'm doing coding as WD Staffs and coding V12 launcher, we got a problem that the missile is not properly exploded, but the missile is going to the underground. Here is the code:
The only missing piece I see is that you lack Ammo=1 from the original V3ROCKET entry.
Thanks for your comment, m7. I missed Ammo=1 and did a mistake on Category, it should be AirPower rather than AFV. But it doesn't solve the problem at all _________________
Quote:
Humans were born for two things: to pray and be productive.
Missile= isn't a tag, but I still don't think that's the issue. Have you tried moving this missile to another unit, or tried changing the spawner weapon on the launching vehicle? QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Apr 13, 2015 1:33 pm Post subject:
That looks like a bug debug.log would tell during INI parsing to me tbh. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Apr 15, 2015 2:52 am Post subject:
Yea, blame Westwood for missing a warhead and not noticing it from debug.log. Pretty certain debug.log do tell HEY U DUMDUM U MISS ZE WARHEAD.
TBH I did expected this being the issue the whole time. But ah well, some people never change nor learn to comprehend. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
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