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[Request] RA1 interior tileset for RA2
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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Mon Apr 20, 2015 11:30 am    Post subject:  [Request] RA1 interior tileset for RA2 Reply with quote  Mark this post and the followings unread

I'm not sure is it already made for DTA but i need it for RA1 mission remakes in my mod. Can anybody make or give if already made.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Apr 20, 2015 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think this is something everyone's wanted since RA2 came out. If anyone's willing to share, you'd be my hero too. #Tongue

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Apr 20, 2015 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Regardless, I'm pretty sure you couldn't just carbon-copy DTA's tileset to RA2. Something about cell size and whatnot. I would like to play with an interior tileset though, TI's is pretty cool already.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Mon Apr 20, 2015 5:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

DTA has no interior tileset yet. And like Darkstorm said, the cell size in TS and RA2 is different.

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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Mon Apr 20, 2015 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


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CnCD2K Mod: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod
Changed Dune Mod: http://www.moddb.com/mods/changed-dune
MustaphaTR's D2K Mod: http://www.moddb.com/mods/mustaphatrs-d2k-mod
Generals Alpha: http://www.moddb.com/mods/generals-alpha
Romanov's Vengeange: https://www.moddb.com/mods/romanovs-vengeance

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GenesisAria
Cyborg Firebomber


Joined: 10 Mar 2015
Location: Canaderp

PostPosted: Mon Apr 20, 2015 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

that's a pretty huge undertaking.  and to just scale it upright you'd have pixel ratio issues, much like the vanilla TS upscales used in early RA2>TS conversions.  You'd need to virtually make it from scratch haha.

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