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MadHQ's Graveyard
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GalaxCh
Vehicle Driver


Joined: 31 Mar 2018

PostPosted: Fri Feb 05, 2021 1:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I did what you said Madhq and it worked fine. Played the missions too. It was a great experience. Nice work and keep it up

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Wed Mar 03, 2021 1:29 am    Post subject: Reply with quote  Mark this post and the followings unread



I have released 4 new maps.



You should know where to find them, if you want them.


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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Wed Mar 03, 2021 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice
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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Tue Mar 09, 2021 9:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Stellar work as usual, but it seems you have uploaded a very early version of the Operation Crusade map.


opercrus.jpg
 Description:
 Filesize:  18.59 KB
 Viewed:  977 Time(s)

opercrus.jpg



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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Tue Mar 09, 2021 1:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing Thanks for letting me know.

I have uploaded the correct map on my site.
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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Apr 01, 2021 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread


It took me over 2 years to complete another 100 Yuri's Revenge maps, but I have finally accomplished another 100 maps.
Will I make it to 400 maps? Time will tell...?

You can download the 3rd 100 map pack on the 3rd page of Yuri's Revenge maps.

I have released 4 new maps.

You should know where to find them, if you want them.


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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Apr 02, 2021 4:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Plot twist: these maps don't actually exist #Tongue

Lovely maps, MadHQ! Smile

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Apr 02, 2021 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

What do you mean these maps do not exists? They show up for me.. This wasn't a April fools joke. I normally do my releases around the 1st of the month.
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Apr 02, 2021 6:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice, I might edit the New York map & use it in D-day.
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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Wed Jun 02, 2021 3:09 am    Post subject: Reply with quote  Mark this post and the followings unread



I have released 8 more of the most adorable YR maps you have ever seen.



They are on the 4th page of the Yuri's Revenge maps.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jun 02, 2021 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

adorable
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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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ChronoCiv2020
Civilian


Joined: 26 Mar 2020

PostPosted: Thu Jun 03, 2021 3:03 am    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ No. 1 in the world

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Jun 04, 2021 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Jul 02, 2021 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
I have remastered and released the entire Red Alert 2 Allied campaign. Not recommended for use with mods, Out-of-Box fully patched Ra2 recommended.
All missions were created with the aid of Westwood assets, Fa2, Google maps, and GE's map verification/check tool.


By some odd coincidence, I came across this on YouTube so I thought I'd come here to see if the Soviet missions were available too. It's a shame to see that they aren't, though not surprising given that I know from experience how much time goes into making things like this.

I played through these recently, and I am blown away by the quality of them. They manage to stay true to the original missions, but are significantly harder and much more immersive due-to their size and detail. Very refreshing and a brilliant way to breathe some new life into the original game.

Excellent work, Mad. The first thing to pique my interest in a long time! Do you have some sort of news letter or subscription on your site where I can be notified if the Soviet set is released? I don't visit here very often.

I recently made a YouTube channel to host some competitive Yuri's Revenge games that I am involved with. I decided to upload a long play of these missions too. I encountered a few oddities here and there, but nothing major.
https://www.youtube.com/watch?v=Voc33pfuJXo&list=PLNIsnlU7nqs8Vcir62k7jr8IhyOu4tSxh

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Jul 02, 2021 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

The soviet campaign is in the works. The allied campaign took me about 1 year to do... The Soviet campaign is shaping up to be the same.


I have Soviet missions 1-9  mostly completed. Based on how long it took me to do the Allied campaign, the soviet campaign might not be done tell the end of the year...

I think I have done a better job with the soviet campaign, I learned quite a bit from the Allied campaign. I plan on going back to the Allied campaign and fixing some things. I have seen some play-through's that have shown a few problems... I have ideas on what I want to do. But that will be after the Soviet campaign is released.

Thanks for doing a play through, there are a few out there and I do like to watch them, so I will probably watch yours and see if there are any other oddities that I have not seen yet.


I do not have a mailing/notification thing... I can always think about it...
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Jul 02, 2021 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

This was the only real thing that qualifies as an significant oddity that I encountered. Some phantom Transport. Never seen this happen before in my time playing or modding RA2. Others were just bugs with the shroud revealing triggers, which tends to happen on high resolutions anyway.

https://youtu.be/D8uD2FzlokY?t=221

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Jul 03, 2021 8:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
This was the only real thing that qualifies as an significant oddity that I encountered. Some phantom Transport. Never seen this happen before in my time playing or modding RA2.

Hover mechanics are bugged. See Phobos DLL issue 228 under Actual Behaviour.
I made some footage, and even added it to this thread: https://ppmforums.com/topic-45237/pathfinding-bug-occupied-cells/

https://github.com/Phobos-developers/Phobos/issues/228

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Jul 03, 2021 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Odd how I've never come across this before in almost 20 years. Westwood engines always have some new quirks. Regardless, it doesn't seem toi be an issue with the maps themselves, so all in all, they're solid.
Good work, once again. I'm looking forward to more in the future.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Aug 01, 2021 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread



I have released 4 new maps.

They are on the 4th page of the Yuri's Revenge maps.


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